Sold Out
Sold Out
Book Categories |
Ch. 1 Introduction 1
Ch. 2 Modeling Types 5
Ch. 3 Poly-Modeling Basics 31
Ch. 4 Modifiers-Letting Max Do the Work for You 55
Ch. 5 Derivative Modeling and Other Techniques to Speed Up Your Poly-Modeling Work Flow 67
Ch. 6 Theory and Application 75
Ch. 7 Preparation 105
Ch. 8 Hard-Edge Modeling 117
Ch. 9 Organic/Soft-Edge Modeling 165
Ch. 10 Mixing It Up 199
Ch. 11 Nonmodeled Geometric Detail-Bump and Displacement Mapping 209
Ch. 12 Scripts, Plug-Ins, and Other Additions 235
Ch. 13 Final Word 261
Index 263
Login|Complaints|Blog|Games|Digital Media|Souls|Obituary|Contact Us|FAQ
CAN'T FIND WHAT YOU'RE LOOKING FOR? CLICK HERE!!! X
You must be logged in to add to WishlistX
This item is in your Wish ListX
This item is in your CollectionPoly-Modeling with 3ds Max: Thinking Outside of the Box
X
This Item is in Your InventoryPoly-Modeling with 3ds Max: Thinking Outside of the Box
X
You must be logged in to review the productsX
X
X
Add Poly-Modeling with 3ds Max: Thinking Outside of the Box, , Poly-Modeling with 3ds Max: Thinking Outside of the Box to the inventory that you are selling on WonderClubX
X
Add Poly-Modeling with 3ds Max: Thinking Outside of the Box, , Poly-Modeling with 3ds Max: Thinking Outside of the Box to your collection on WonderClub |