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Book Categories |
1 | Starting Off on the Right Foot | 3 |
2 | OOP in Flash: A Tale of Different Angles | 19 |
3 | Event Wrangling: When To Do What | 35 |
4 | Practical OOP: Welcome to the Real World | 51 |
5 | OOP Hands-On: An OOP Application From Start to Finish | 73 |
6 | Using UI Components | 93 |
7 | Building Your First Component | 125 |
8 | The Hidden Architecture of Components | 153 |
9 | Building an Advanced Component | 179 |
10 | Component Live Previews | 203 |
11 | Debugging: Annoying Bugs and Where To Find Them | 227 |
12 | Blurring the Line | 243 |
13 | Textfield Managing | 277 |
14 | Talking Back - Server Integration | 323 |
15 | Data Structures: Sculpting Information To Suit Your Needs | 359 |
16 | Useful Code and Handy Ideas | 387 |
Index | 403 | |
Colophon | 434 |
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Add Object-Oriented Programming with ActionScript, Object-Oriented Programming with ActionScript takes you beyond the level of neat code tricks and teaches you how to architect and implement true Macromedia Flash MX applications. You will also learn the programming theory needed to take full adva, Object-Oriented Programming with ActionScript to the inventory that you are selling on WonderClubX
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Add Object-Oriented Programming with ActionScript, Object-Oriented Programming with ActionScript takes you beyond the level of neat code tricks and teaches you how to architect and implement true Macromedia Flash MX applications. You will also learn the programming theory needed to take full adva, Object-Oriented Programming with ActionScript to your collection on WonderClub |