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Book Categories |
What is 3D Animation? |
Basic Concepts of Geometry |
The Virtual Camera |
Staging and Lights |
Keyframing as Choreography |
Rendering |
The Final Output |
Software and System Specific Issues |
What is so Special About Lightwave |
Mac, PC, and The Rest |
Course Material Provided on the CD |
Frame Storage and Playback |
Animation Uses and Formats |
Video and Multimedia Considerations |
Animation for the Web |
Images for Print |
Rendering Elements for Design and Compositing |
Lightwave; Course Lesson Plan |
Learning the Basics |
Basic Lightwave Layout |
Brief Tour of Layout and Modeler |
Load and Save Functions |
How to Render Frames |
Display and Preview Options |
The Basic Object |
Creating a Box in Modeler |
Using the Mouse to Create Objects |
Using Numerical Input Commands |
Naming the Box Surface |
Modifying the Box Geometry |
Saving the Box Object |
Keyframing Objects in Layout |
Load the Box Object |
Keyframing the Box into Position |
Keyframing Camera and Lights |
Rendering a Frame |
Texture Attributes |
Introducing Basic Surface Attributes |
Altering the Polygon Surfaces |
Using the Viper Preview |
Working with Lights |
How the Lights Work |
Types of Lights and Their Properties |
Light Attributes |
Shadows, Raytrace and Shadow Map |
Exercises and Self-Tests |
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Add LightWave 7.5 Primer, LightWave is a versatile program that has been used for years in television, film, and games. It is also used to create graphics for print, web, industrial design, architecture, medical imaging, and a variety of other areas. The LightWave 7.5 Primer, is a, LightWave 7.5 Primer to the inventory that you are selling on WonderClubX
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Add LightWave 7.5 Primer, LightWave is a versatile program that has been used for years in television, film, and games. It is also used to create graphics for print, web, industrial design, architecture, medical imaging, and a variety of other areas. The LightWave 7.5 Primer, is a, LightWave 7.5 Primer to your collection on WonderClub |