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Simulation Gaming - On the Improvement of Competence in Dealing with Complexity, Uncertainty and Value Conflicts: Proceedings of the International Simulation and Gaming Association Book

Simulation Gaming - On the Improvement of Competence in Dealing with Complexity, Uncertainty and Value Conflicts: Proceedings of the International Simulation and Gaming Association
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Simulation Gaming - On the Improvement of Competence in Dealing with Complexity, Uncertainty and Value Conflicts: Proceedings of the International Simulation and Gaming Association, , Simulation Gaming - On the Improvement of Competence in Dealing with Complexity, Uncertainty and Value Conflicts: Proceedings of the International Simulation and Gaming Association's 19th International Conference, Department of Gamma-Informatics,...
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  • Simulation Gaming - On the Improvement of Competence in Dealing with Complexity, Uncertainty and Value Conflicts: Proceedings of the International Simulation and Gaming Association's 19th International Conference, Department of Gamma-Informatics,...
  • Written by author Jan H. Klabbers, Willem J. Scheper, A. Th. Cees, David Crookall
  • Published by Pergamon, 1989/10/01
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Authors

(Section Headings and Selected Papers). Complexity, Uncertainty and Value Conflicts. On the improvement of competence, J. Klabbers. Global modelling in Japanese political science, H. Seki. Organizational Change. Organizational change, implementation, social simulation, cultural change and leadership, model switching, C. Takkenberg. Organizational change: workshop review, M. van Mens & A. Coote. Business Simulation. Business simulation: an introduction, W. Scheper. Wargaming, W.C. Borawitz. Policy Exercise. Policy exercise, (group) decision support, C. Takkenberg. Project definition gaming/simulation exercise, M. Polic & I. Wenzler. Methodology. Methodology: behavioral and social systems, design and evaluation of games/simulations, classifications, taxonomy, J. Klabbers. Problems of taxonomy for gaming in macro- and micro-economic subjects, R. Siebecke. Learning Environments and Communication. Learning environments and communication: an introduction, D. Crookall. Some dangers when using interactive events to improve competence, K. Jones. Special Topics. Special topics: an introduction, W. Scheper. Environmental Planning. Biosphere and underdevelopment, L. Schapira. Simulation of integrated rural development with IRDEM, F. Rijsberman & G. Baarse. Health Care. Improving dental planning through computer simulation, E.M. Bronkhorst et al. Diplomacy. Diplomatic games, P.W. Meerts. Gambling. Competence in gambling games, D. Saunders & D. Turner. Survival - a case study in risk taking, A.L. Cudworth.


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Simulation Gaming - On the Improvement of Competence in Dealing with Complexity, Uncertainty and Value Conflicts: Proceedings of the International Simulation and Gaming Association, , Simulation Gaming - On the Improvement of Competence in Dealing with Complexity, Uncertainty and Value Conflicts: Proceedings of the International Simulation and Gaming Association's 19th International Conference, Department of Gamma-Informatics,...

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Simulation Gaming - On the Improvement of Competence in Dealing with Complexity, Uncertainty and Value Conflicts: Proceedings of the International Simulation and Gaming Association, , Simulation Gaming - On the Improvement of Competence in Dealing with Complexity, Uncertainty and Value Conflicts: Proceedings of the International Simulation and Gaming Association's 19th International Conference, Department of Gamma-Informatics,...

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Simulation Gaming - On the Improvement of Competence in Dealing with Complexity, Uncertainty and Value Conflicts: Proceedings of the International Simulation and Gaming Association, , Simulation Gaming - On the Improvement of Competence in Dealing with Complexity, Uncertainty and Value Conflicts: Proceedings of the International Simulation and Gaming Association's 19th International Conference, Department of Gamma-Informatics,...

Simulation Gaming - On the Improvement of Competence in Dealing with Complexity, Uncertainty and Value Conflicts: Proceedings of the International Simulation and Gaming Association

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