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Problems and Solutions for the 3D Accurate Functional Modeling of the Hip and Shoulder | 3 | |
Simulating a Human Society: The Challenges | 25 | |
Content-based Image Indexing and Retrieval in Compressed Domain | 39 | |
Visual Data Navigators "Collaboratories" | 65 | |
What is Your Relationship with Your Information Space? | 79 | |
State of Art in Digital Media | 93 | |
A Body and Garment Creation Method for an Internet Based Virtual Fitting Room | 105 | |
Procedural Simulation of Interwoven Structures | 123 | |
An Approach to Blend Surfaces | 139 | |
Borders, Semi-Sharp Edges and Adaptivity for Hexagonal Subdivision Surface Schemes | 151 | |
Mesh Smoothing with Shape or Feature Preservation | 167 | |
Reconstructing Surface Discontinuities by Intersecting Tangent Planes of Advancing Mesh Frontiers | 183 | |
Progressive Gap Closing for Mesh Repairing | 201 | |
An Isosurface Continuity Algorithm for Super Adaptive Resolution Data | 215 | |
Acceleration of Elastic Model's Motion Computation Based on Elastic Element Reduction | 239 | |
Explosive Impact on Real-time Deformable Terrain | 247 | |
Image-Based Modeling Using Viewpoint Entropy | 267 | |
Automatic Generation of Non-Verbal Facial Expressions from Speech | 283 | |
Experimental Investigation of Linguistic and Parametric Descriptions of Human Motion for Animation | 295 | |
A Novel Multi-resolution Anthropometrical Algorithm For Realistic Simulation and Manipulation of Facial Appearance | 315 | |
Real Time Animation of Running Waters Based on Spectral Analysis of Navier-Stokes Equations | 333 | |
Factoring a Specular Reflection Field Into Added Diffuse Reflection Fields | 349 | |
A Hardware Based Implementation of the Multipath Method | 377 | |
Fuzzy Random Walk | 389 | |
Shadow Mapping for Hemispherical and Omnidirectional Light Sources | 397 | |
A Sky Light Illuminational Model in Specular Environment | 409 | |
High Quality Final Gathering for Hierarchical Monte Carlo Radiosity for General Environments | 425 | |
New Contrast Measures for Pixel Supersampling | 439 | |
Visibility Maps: A Topological Structure for Fast Antialised Ray Tracing | 453 | |
Realtime Shading of Folded Surfaces | 465 | |
Rendering Natural Waters: Merging Computer Graphics with Physics and Biology | 481 | |
A System for Image Based Rendering of Walk-throughs | 499 | |
Interaction in Virtual Worlds: Application to Music Performers | 511 | |
Enhancing Archive Television Programmes for Interactivity | 529 | |
Author Index | 549 |
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