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Video Game Vintage Title: WWE 2K14

XBOX360 | PS3 | ATARI | XBOX | PS2
WWE 2K14

WWE 2K14

WWE 2K14 is a professional wrestling video game developed by Yuke's & Visual Concepts and published by 2K Sports for the PlayStation 3 and Xbox 360. It is the first game published by 2K Sports since Take-Two gained the license from THQ in a bankruptcy filing. It is the sequel to WWE '13 and the first game in the WWE 2K series. It was released in North America on October 29, 2013, October 30 in Japan and November 1 in Europe

WWE 2K14 Gameplay

Many of the gameplay features from WWE '13 have been updated or completely revamped. These include the navigation system, allowing for more fluid walking, running and dragging motions. Characters also move faster than before. Before running, characters display "starting up" animations, to prevent players from spamming running attacks. New motions, such as adjusting wristbands or motioning for opponents to get up, were added. Striking attacks are quicker and harder to reverse. All reversals now result in offensive attacks, to make for quicker matches by avoiding continuous reversal stalemates. Catapult finishers can now be used offensively. Some characters can launch an opponent into the air and catch them for a catch finisher. Seven new OMG moments have been added, allowing certain finishers to be done on two opponents, and players to interact with the arena environment. The nearfall system too has been improved, with more two counts to give the match a more dramatic feel. Few new matches have been added, though a Slobbernocker Mode, adapted from The Streak season mode, had been added as a gauntlet match.

Reception
WWE 2K14 received generally positive reviews. On Metacritic, the Xbox 360 version has a score of 75/100 based on 42 reviews and the PlayStation 3 version has a score of 74/100 based on 21 reviews.

IGN gave the game a 8.7 out of 10 saying "It still lacks the brains to deliver competent AI and commentators, but WWE 2K14 has more than enough brawn to make up for it. 30 Years of Wrestlemania provides the strongest campaign backbone the series has had in a long time, the in-ring action is faster and more fluid than it�s been in years, and thanks to WWE 2K14′s continually expanding creation suite, we�re swimming in more options than we ever knew we wanted. It is indeed �time to play the game.� GameSpot rated the game a 6 out of 10, saying that the game was clunky, "It�s a shame the wrestling isn�t up to par in WWE 2K14 because the elements surrounding it are so interesting�For anyone who grew up loving professional wrestling, be prepared to be swept away in a tide of nostalgia. If only the core action could have been as compelling."


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