Wonder Club world wonders pyramid logo
×

Reviews for Minds Eye Theatre the Requiem

 Minds Eye Theatre the Requiem magazine reviews

The average rating for Minds Eye Theatre the Requiem based on 2 reviews is 1 stars.has a rating of 1 stars

Review # 1 was written on 2007-09-06 00:00:00
2005was given a rating of 1 stars Gerald Randall
Worth it for the kiths, and the other information is definitely a bonus. It also gives information on dual kiths, cultural kiths and creatig your own kith. Furthermore, it gives a few fleshed out Keeps and lands for each seeming that provides a picture of how certain kiths might come to be. This can be very useful in detailing the freehold. Also quite exciting is the inclusion of the directional courts. They can add a lot of diversity and depth to a game, either as the main freehold, or as an alternative to a seasonal freehold.
Review # 2 was written on 2018-01-12 00:00:00
2005was given a rating of 1 stars Kimberly Hayes
This is another somewhat dishonest review, since I don't know that I actually read this whole book. Well, I think I did, but I did so in two parts. I read the setting stuff ("fluff") a while back, and thought it was well-written, but basically just standard White Wolf World of Darkness stuff. Not BAD, mind, just standard. Didn't make me say "damn, I want to run this game". This time, however, I was looking at the systems, because I was considering using this game to run some sort of Dark Ages fantasy game of unknown content or setting, and wanted to see if this seemed workable. Also, I was just impelled by curiosity, because White Wolf tends to put out stuff that I really like conceptually, but then falls apart when I start rolling dice. To my pleasant surprise, the new "Storytelling" system seems pretty robust on the surface. Granted, this book deals primarily with playing normal people, but for that function, it seems like the system works pretty well. It's straightforward, seems reasonable easy to remember, combat looks like it should be really fast, and there aren't too many weird exceptions. I'm sure once you start piling powers and shit onto that, it gets much more complicated and confusing real fast, but fortunately, if I'm running a low fantasy game, that shouldn't be a huge issue. And I'm not quite up for trying to run a modern nWOD game yet, though I suppose the upcoming Hunter: The Vigil could change that. I think I'm going to look over a couple more options, and then start to try and make some kind of decision. In any case, it seems like a neat system, and could be fun to run/play at some point. I'm sure there's broken stuff in it that I've missed, but no system seems completely free of that sort of shit…


Click here to write your own review.


Login

  |  

Complaints

  |  

Blog

  |  

Games

  |  

Digital Media

  |  

Souls

  |  

Obituary

  |  

Contact Us

  |  

FAQ

CAN'T FIND WHAT YOU'RE LOOKING FOR? CLICK HERE!!!