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Reviews for Halskapa Domain Sourcebook

 Halskapa Domain Sourcebook magazine reviews

The average rating for Halskapa Domain Sourcebook based on 2 reviews is 3 stars.has a rating of 3 stars

Review # 1 was written on 2010-03-29 00:00:00
0was given a rating of 3 stars Charles Lyons
The Birthright setting is my absolute favorite fantasy setting. Oddly released a year before the first Song of Ice and Fire, there are a huge number of parallels right down to the main seat of the most important kingdom called the “Iron Throne.” In general, the entire setting is beautiful. The Rjurik Highlands deals with the far northern realms that resemble a combination of Scandinavia and the Scottish Highlands with a smattering of elven, Dwarven, and monster kingdoms. Like all Birthright products, the writing is excellent with amazing maps. The artwork quality is also incredible for a book published in 1996. The boxed set does its job of not only describing the region in lavish detail, but also inspiring me to do more with Rjurik lands in my Birthright games. Ultimately it loses a star because the rules have a some consistency issues which is a problem that always plagued Birthright. AD&D 2nd Ed was never a good fit for Birthright (I use the Chronicle system from Green Ronin’s A song of Ice and Fire RPG). In this case, certain kingdoms have questionable domain numbers and the rules do not thoroughly explain how to account for maintaining certain army types. Nonetheless, I am a fan of the Rjurik Highlands area. It’s the perfect fit for a group who wants to run a domain, but wants it to be more in the background while they do all sorts of adventuring. While not as fun as my beloved Anuire, I am still quite pleased.
Review # 2 was written on 2012-11-14 00:00:00
0was given a rating of 3 stars Henk Bruis
As magic is very limited under the Dark Sun, and has devastating consecuences upon the land, psionics evolved as a way to deal with the harshness of the world. Here is a big cache of items from the legendary to the outright strange (the living items of the Halflings), very nice to add to the unique feeling of the world. Some of these atifacts are just world-shattering, though, and no DM wants more than one for his players.


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