The average rating for Defenders of the Faith: A Guidebook to Clerics and Paladins based on 2 reviews is 2 stars.
Review # 1 was written on 2010-03-08 00:00:00 Julian Simmons When I played 3rd edition (for it's short life) I seem to have purchased most of the books available for that edition. I was involved in 2 games one as player (where I played a Ranger) and one I was DMing. I bought this series of books aimed at building different types of character. I thought it would come in handy as a DM for my players and for me if I chose to try different player classes. There was a book for several "sets" of characters, Wizards and Sorcerers, Fighters and Monks, or this one on Paladins and Clerics. In the past (in 2nd edition) I most often had played a Paladin. There were significant changes in this edition. If you chose to continue using this volume, I believe it would be possible to adapt this to other editions, but I don't plan to. I have gone back to 2nd edition, and I like that version of the character. This one will lead to 9if the DM allows) a character (Paladin or Cleric) that gets very powerful very quickly. Not one I plan to use, but you may. |
Review # 2 was written on 2012-03-10 00:00:00 Niels Olsen A typical 3rd edition sourcebook - a little bit of everything, but each not quite there. There's new prestige classes, new feats (focused on using turning), new items, and new spells. There's also a small section on how temples behave depending on alignment. While interesting, they were rather simplistic. It would've great if that section was expanded more to include more of a cleric's role in a temple. There's very little that expands on role-playing; they're mainly focused on expanding clerics (already overpowered) mechanically. |
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