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Book Categories |
1 | An introduction to understanding digital games | 1 |
Pt. 1 | History and production | 19 |
2 | A history of digital games | 21 |
3 | The business of making digital games | 36 |
4 | The economics of digital games | 58 |
5 | A player-centred approach to digital game design | 75 |
Pt. 2 | Theories and approaches | 93 |
6 | Literary theory and digital games | 95 |
7 | Film studies and digital games | 112 |
8 | Digital games as new media | 129 |
9 | Digital games and cultural studies | 148 |
10 | Community, identity and digital games | 166 |
Pt. 3 | Key debates | 183 |
11 | Digital games and gender | 185 |
12 | Digital games and the violence debate | 205 |
13 | Digital games and education | 223 |
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