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Introduction: The Young and the Digital ix
1 Digital Migration: Young People's Historic Move to the Online World 1
2 Social Media 101: What Schools Are Learning about Themselves and Young Technology Users 19
3 The Very Well Connected: Friending, Bonding, and Community in the Digital Age 47
4 Digital Gates: How Race and Class Distinctions Are Shaping the Digital World 75
5 We Play: The Allure of Social Games, Synthetic Worlds, and Second Lives 103
6 Hooked: Rethinking the Internet Addiction Debate 133
7 Now! Fast Entertainment and Multitasking in an Always-On World 157
8 "May I have your attention?": The Consequences of Anytime, Anywhere Technology 171
Conclusion: A Message from Barack: What the Young and the Digital Means for Our Political Future 193
The Making of This Book: Research, Methods, and Acknowledgments 209
Notes 219
Index 243
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Add The Young and the Digital: What the Migration to Social Network Sites, Games, and Anytime, Anywhere Media M Eans for Our Future, In The Young and the Digital, S. Craig Watkins skillfully draws from more than 500 surveys and 350 in-depth interviews with young people, parents, and educators to understand how a digital lifestyle is affecting the ways youth learn, play, bond, an, The Young and the Digital: What the Migration to Social Network Sites, Games, and Anytime, Anywhere Media M Eans for Our Future to the inventory that you are selling on WonderClubX
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Add The Young and the Digital: What the Migration to Social Network Sites, Games, and Anytime, Anywhere Media M Eans for Our Future, In The Young and the Digital, S. Craig Watkins skillfully draws from more than 500 surveys and 350 in-depth interviews with young people, parents, and educators to understand how a digital lifestyle is affecting the ways youth learn, play, bond, an, The Young and the Digital: What the Migration to Social Network Sites, Games, and Anytime, Anywhere Media M Eans for Our Future to your collection on WonderClub |