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Book Categories |
Preface | ||
I | Programming and Geometry | |
1 | Introduction to FL and PLaSM | 1 |
2 | Geometric programming | 51 |
3 | Elements of linear algebra | 95 |
4 | Elements of polyhedral geometry | 123 |
5 | Elements of differential geometry | 169 |
II | Graphics | 215 |
6 | Affine transformations | 217 |
7 | Graphic primitives | 257 |
8 | Hierarchical structures | 303 |
9 | Graphic pipelines | 333 |
10 | Viewing and rendering | 367 |
III | Modeling | 439 |
11 | Parametric curves | 441 |
12 | Parametric surfaces and solids | 497 |
13 | Basic solid modeling | 555 |
14 | Dimension-independent PLaSM operators | 595 |
15 | Motion modeling | 649 |
App. A | Definition of MyFont | 701 |
App. B | PLaSM libraries | 705 |
App. C | 747 | |
Index | 761 |
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Add Geometric Programming for Computer Aided Design, PLaSM, a general purpose functional language, blends the powerful algebraic approach to programming developed at IBM research with a dimension-independent approach to geometric data structures and algorithms. This book demonstrates how this geometric code, Geometric Programming for Computer Aided Design to the inventory that you are selling on WonderClubX
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Add Geometric Programming for Computer Aided Design, PLaSM, a general purpose functional language, blends the powerful algebraic approach to programming developed at IBM research with a dimension-independent approach to geometric data structures and algorithms. This book demonstrates how this geometric code, Geometric Programming for Computer Aided Design to your collection on WonderClub |