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PART ONE: The Basics of BASIC. 1: Getting Started. 2: Getting to Know BASIC. 3: Loops, Functions, Arrays, and Types. 4: The Style Factor.
PART TWO: Getting Into Graphics. 5: Shapes and Objects. 6: Controlling Objects. 7: Light and Cameras. 8: Getting Graphic.
PART THREE: Getting More Advanced. 9: Setting the Stage. 10: 3D Modeling. 11: Collisions. 12: Sounds. 13: Other 3D Game Components. 14: Putting It All Together. Appendix: Scan Code Reference
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Add 3D Game Programming for Teens, Do you love video games? Do you want to learn how to make them yourself? Welcome to 3D Game Programming for Teens, Second Edition, a how-to resource for anyone interested in creating a video game. Written specifically for beginners in an easy-to-follow wa, 3D Game Programming for Teens to the inventory that you are selling on WonderClubX
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Add 3D Game Programming for Teens, Do you love video games? Do you want to learn how to make them yourself? Welcome to 3D Game Programming for Teens, Second Edition, a how-to resource for anyone interested in creating a video game. Written specifically for beginners in an easy-to-follow wa, 3D Game Programming for Teens to your collection on WonderClub |