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Acknowledgments ix
About the Author xi
Introduction 1
1 21st-Century Skills 5
What Are 21st-Century Skills? 6
Common Objections to Teaching 21st-Century Skills 7
Changing Viewpoints 8
Strategies for Classroom Use 9
Practical Suggestions 10
Discussion Points 11
References 11
Part I Mobile Technologies 13
2 Cell Phones 15
The Scoop on Cell Phones 15
Common Objections to Cell Phone Use on Campus 16
Changing Viewpoints 17
Strategies for Classroom Use 18
Practical Suggestions 19
Discussion Points 21
References 22
3 MP3 Players 25
MP3 Player Basics 26
Common Objections to MP3 Player Use on Campus 27
Changing Viewpoints 27
Strategies for Classroom Use 28
Practical Suggestions-Using Existing Files 29
Practical Suggestions-Podcasting Basics 30
Discussion Points 31
References 32
4 Netbooks 35
Netbooks 101 36
Common Objections to Netbooks Use on Campus 39
Changing Viewpoints 40
Strategies for Classroom Use 41
Practical Suggestions 41
Discussion Points 43
References 43
Part II Web 2.0 Tools 45
5 Social Networks 47
Introduction to Social Networks 48
Common Objections to Social Network Services Use on Campus 50
Changing Viewpoints 52
Strategies for Classroom Use 53
Practical Suggestions 54
Discussion Points 55
References 55
6 Virtual Worlds 57
Virtual Worlds Basics 58
Common Objections to Virtual Worlds Use on Campus 61
Changing Viewpoints 62
Strategies for Classroom Use 62
Practical Suggestions 63
Discussion Points 65
References 65
7 Creating Content-Writing 67
Writing Online 68
Common Objections to Classroom Use of Online Writing Tools 70
Changing Viewpoints 72
Strategies for Classroom Use 72
Practical Suggestions 73
Discussion Points 75
References 75
8 Creating Content-Images 77
Online Photos and Video 78
Common Objections to Classroom Use of Online Photo and Video Sites 79
Changing Viewpoints 83
Strategies for Classroom Use 83
Practical Suggestions 84
Discussion Points 86
References 86
9 Gaming 89
The Basics About Games and Gaming 90
Common Objections to Classroom Use of Online and Video Games 92
Changing Viewpoints 94
Strategies for Classroom Use 94
Practical Suggestions 95
Discussion Points 96
References 97
Part III Digital Citizenship and Decision-Making Model 99
10 Digital Citizenship 101
Ethical Use of Technology 102
Discussion Points 109
References 110
11 Decision-Making and Implementation Model 111
Who's Calling the Shots? 111
Thinking Ahead 113
Decision-Making Model 114
Glossary 123
Web Sites by Topic 127
Index 133
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Add Teaching with the Tools Kids Really Use: Learning with Web and Mobile Technologies, Writing for educators who want to use 21st-century technologies to help deliver relevant classroom instruction, Susan Brooks-Young examines inexpensive hardware already used by many students, explores free Web 2.0 tools such as social networking sites and, Teaching with the Tools Kids Really Use: Learning with Web and Mobile Technologies to the inventory that you are selling on WonderClubX
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Add Teaching with the Tools Kids Really Use: Learning with Web and Mobile Technologies, Writing for educators who want to use 21st-century technologies to help deliver relevant classroom instruction, Susan Brooks-Young examines inexpensive hardware already used by many students, explores free Web 2.0 tools such as social networking sites and, Teaching with the Tools Kids Really Use: Learning with Web and Mobile Technologies to your collection on WonderClub |