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DedicationForewordPrefaceChapter 1: C# Meets Design PatternsChapter 2: Structural Patterns: Decorator, Proxy, and BridgeChapter 3: Structural Patterns: Composite and FlyweightChapter 4: Structural Patterns: Adapter and FaçadeChapter 5: Creational Patterns: Prototype, Factory Method, and SingletonChapter 6: Creational Patterns: Abstract Factory and BuilderChapter 7: Behavioral Patterns: Strategy, State, and Template MethodChapter 8: Behavioral Patterns: Chain of Responsibility and CommandChapter 9: Behavioral Patterns: Iterator, Mediator, and ObserverChapter 10: Behavioral Patterns: Visitor, Interpreter, and MementoChapter 11: The Future of Design PatternsAppendixBibliographyColophon
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Add C# 3.0 Design Patterns, If you want to speed up the development of your .NET applications, you're ready for C# design patterns — elegant, accepted and proven ways to tackle common programming problems. This practical guide offers you a clear introduction to the classic object-or, C# 3.0 Design Patterns to the inventory that you are selling on WonderClubX
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Add C# 3.0 Design Patterns, If you want to speed up the development of your .NET applications, you're ready for C# design patterns — elegant, accepted and proven ways to tackle common programming problems. This practical guide offers you a clear introduction to the classic object-or, C# 3.0 Design Patterns to your collection on WonderClub |