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Introduction: 36 Ways to Learn a Video Game
Semiotic Domains: Is Playing Video Games a "Waste of Time"?
Learning and Identity: What Does It Mean to Be a Half-Elf?
Situated Meaning and Learning: What Should You Do After You Have Destroyed the Global Conspiracy?
Telling and Doing: Why Doesn't Lara Croft Obey Professor Von Croy?
Cultural Models: Do You Want to Be the Blue Sonic or the Dark Sonic?
The Social Mind: How Do You Get Your Corpse Back After You've Died?
Conclusion: Duped or Not?
Appendix: The 36 Learning Principles
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Add What Video Games Have to Teach Us about Learning and Literacy, A controversial look at the positive things that can be learned from video games by a well known professor of education. James Paul Gee begins his new book with I want to talk about vide games—yes, even violent video games—and say some po, What Video Games Have to Teach Us about Learning and Literacy to the inventory that you are selling on WonderClubX
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Add What Video Games Have to Teach Us about Learning and Literacy, A controversial look at the positive things that can be learned from video games by a well known professor of education. James Paul Gee begins his new book with I want to talk about vide games—yes, even violent video games—and say some po, What Video Games Have to Teach Us about Learning and Literacy to your collection on WonderClub |