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Playing with Videogames Book

Playing with Videogames
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Playing with Videogames, Playing with Videogames documents the richly productive, playful and social cultures of videogaming that support, surround and sustain this most important of digital media forms and yet which remain largely invisible within existing studies. , Playing with Videogames
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Digital Copy
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Original Magazine
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  • Playing with Videogames
  • Written by author James Newman
  • Published by Taylor & Francis, Inc., 6/30/2008
  • Playing with Videogames documents the richly productive, playful and social cultures of videogaming that support, surround and sustain this most important of digital media forms and yet which remain largely invisible within existing studies.
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Chapter 1. Everybody hates videogames PART 1: VIDEOGAMES AS REPRESENTATIONAL SYSTEMS Chapter 2. Talking about videogames Chapter 3. Videogames and/as stories Chapter 4. Things to make and do: fanart, music and cosplay PART 2: VIDEOGAMES AS CONFIGURATIVE PERFORMANCES Chapter 5. Game Guides, walkthroughs and FAQs Chapter 6. Superplay, Sequence Breaking And Speedrunning PART 3: VIDEOGAMES AS TECHNOLOGY Chapter 7. Codemining, Modding and Gamemaking Notes References


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Playing with Videogames, <em>Playing with Videogames</em> documents the richly productive, playful and social cultures of videogaming that support, surround and sustain this most important of digital media forms and yet which remain largely invisible within existing studies. , Playing with Videogames

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Playing with Videogames, <em>Playing with Videogames</em> documents the richly productive, playful and social cultures of videogaming that support, surround and sustain this most important of digital media forms and yet which remain largely invisible within existing studies. , Playing with Videogames

Playing with Videogames

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Playing with Videogames, <em>Playing with Videogames</em> documents the richly productive, playful and social cultures of videogaming that support, surround and sustain this most important of digital media forms and yet which remain largely invisible within existing studies. , Playing with Videogames

Playing with Videogames

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