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Book Categories |
1 | Introduction | 3 |
2 | Designing and Building a Windows Application with Class | 9 |
3 | Making a Scene | 53 |
4 | Color | 89 |
5 | Handling Images | 93 |
6 | Entering the Third Dimension | 117 |
7 | Handling Shapes | 137 |
8 | Creating Cutouts | 161 |
9 | Image Warping | 173 |
10 | Alpha-Blending | 199 |
11 | Hidden Surface Removal | 221 |
12 | Creating Photo-Based Animation | 229 |
13 | Putting it All Together: Scene Generation | 247 |
14 | Morphing and Other Applications | 283 |
Appendix A. ICT Setup | 303 | |
Appendix B. ICT User Guide | 307 | |
Appendix C. Visual C++ Notes | 325 | |
Appendix D. ICT Source Code Index | 327 | |
Appendix E. Glossary | 335 | |
Appendix F. References | 337 |
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Add Photo-based 3D graphics in C++, Digital image compositing is both a powerful tool for envisioning ideas and information, and a versatile artistic medium allowing users unlimited freedom to construct novel images from any number of original sources. Now this book/disk set arms you with e, Photo-based 3D graphics in C++ to the inventory that you are selling on WonderClubX
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Add Photo-based 3D graphics in C++, Digital image compositing is both a powerful tool for envisioning ideas and information, and a versatile artistic medium allowing users unlimited freedom to construct novel images from any number of original sources. Now this book/disk set arms you with e, Photo-based 3D graphics in C++ to your collection on WonderClub |