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Book Categories |
Preface | ||
1 | Introduction | 1 |
2 | Pro's and Cons of Object Orientation | 14 |
3 | Object-Oriented Project Life Cycles | 29 |
4 | Managing Object-Oriented Projects | 44 |
5 | Object-Oriented Configuration Management | 56 |
6 | Object-Oriented Software Reuse | 65 |
7 | Beyond Objects: Critical Success Factors for Software Projects | 87 |
8 | Overview of OOA | 106 |
9 | Discovering Objects | 118 |
10 | Object Structures and Class Hierarchies | 144 |
11 | Object Relationships | 168 |
12 | Object Attributes | 191 |
13 | Object Behavior | 206 |
14 | Object Services | 231 |
15 | Overview of OOD | 248 |
16 | OOD Notation | 253 |
17 | OO Design Architectures | 267 |
18 | Designing the Human Interface | 277 |
19 | Designing the Database | 288 |
20 | OOP and the Impact of Programming Languages | 295 |
21 | OO Goodness Criteria | 304 |
22 | OO Testing | 314 |
23 | OO Case: What's Needed | 325 |
24 | OO Case: What's Available | 333 |
25 | Revolution Versus Evolution | 342 |
26 | Is Now the Time For OO? | 349 |
27 | OO Training | 358 |
28 | The OO Battle Plan | 365 |
Index | 381 |
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