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Book Categories |
Preface | ||
I | Introduction | 1 |
1 | Simulating Artistic Media | 5 |
2 | Simulating Artistic Media: Drawing | 7 |
3 | Simulating Artistic Media: Painting | 29 |
II | Assisting a User in the Artistic Process | 51 |
4 | Assisting a User: Drawing and Painting Systems | 53 |
5 | Assisting a User: Modeling and Graftals | 73 |
6 | Assisting a User: Animation and Three-Dimensional Environments | 93 |
III | Automatic Systems | 115 |
7 | Feature Edges: Silhouettes, Boundaries, and Creases | 117 |
8 | Automatic Systems: Illustration | 147 |
9 | Automatic Systems: Painting | 189 |
Bibliography | 219 | |
Index | 241 |
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Add Non-photorealistic rendering, The ubiquity of computer-generated imagery around us, in movies, advertising or on the Internet is already being taken for granted and what impresses most people is the photorealistic quality of the images. Pictures, as we have often been told, are worth , Non-photorealistic rendering to your collection on WonderClub |