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Modeling objects and environments Book

Modeling objects and environments
Modeling objects and environments, This second volume in the five-volume series, Principles of Computer-Aided Design, introduces the concepts of modeling real-world phenomena. Covers methods and techniques of representing the physical environment as symbol structures that can be manipulate, Modeling objects and environments has a rating of 3.5 stars
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Modeling objects and environments, This second volume in the five-volume series, Principles of Computer-Aided Design, introduces the concepts of modeling real-world phenomena. Covers methods and techniques of representing the physical environment as symbol structures that can be manipulate, Modeling objects and environments
3.5 out of 5 stars based on 2 reviews
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Digital Copy
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  • Modeling objects and environments
  • Written by author Yehuda E. Kalay
  • Published by New York : Wiley, c1989., 1989/07/26
  • This second volume in the five-volume series, Principles of Computer-Aided Design, introduces the concepts of modeling real-world phenomena. Covers methods and techniques of representing the physical environment as symbol structures that can be manipulate
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Book Categories

Authors

2D CONSTRUCTION
The Modeling of Shapes
The Properties of Polygons
The Representation of Polygons
Basic Polygon Operations
High-Level Polygon Operations
Planar Geometry of Points and Lines
Inter-Polygon Operators
Excercise 1: Polygon Modeling
3D CONSTRUCTION
The Properties of Solids
The Representation of Solids
Basic Solid Operations
High-Level Solid Operations
The Geometry of Solids
Spatial Set Operators
Excercise 2: Solid Modeling
PLACEMENT
Principles of Transforming Shapes
Basic Geometric Transforms
Concatenation of Transforms
Locational Dependency Hierarchies
Location Trees
Excercise 3: Geometrical Transforms
ASSOCIATION
Modeling Objects
Manipulating Objects
Grouping Objects
Features
Parameterization
Excercise 4: Object Modeling
INTERFACE
Display
Display Lists
Picking
Excercise 5: User Interface
Appendices
Index


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Modeling objects and environments, This second volume in the five-volume series, Principles of Computer-Aided Design, introduces the concepts of modeling real-world phenomena. Covers methods and techniques of representing the physical environment as symbol structures that can be manipulate, Modeling objects and environments

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Modeling objects and environments, This second volume in the five-volume series, Principles of Computer-Aided Design, introduces the concepts of modeling real-world phenomena. Covers methods and techniques of representing the physical environment as symbol structures that can be manipulate, Modeling objects and environments

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Modeling objects and environments, This second volume in the five-volume series, Principles of Computer-Aided Design, introduces the concepts of modeling real-world phenomena. Covers methods and techniques of representing the physical environment as symbol structures that can be manipulate, Modeling objects and environments

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