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Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox Book

Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox
Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox, , Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox has a rating of 3.5 stars
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Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox, , Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox
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Digital Copy
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  • Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox
  • Written by author Michael Ingrassia
  • Published by Elsevier Science, October 2008
  • Well-known Maya professional, Michael Ingrassia, takes readers through his unique style of modeling: "Image Based Modeling" where efficient, realistic models can be created very quickly. Ingrassia's techniques allow modelers to create exact replicas o
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Maya Modeling and Texturing for Games

Next-Gen Techniques of the Pros

Overview of what you'll learn

Basic and Advanced techniques of game modeling in Maya:
Weapons/ Characters/ Buildings/ Vehicles/ Terrain

1. Project One- Modeling a Browning WWI Rifle with bayonet

2. Project Two- Modeling a Soupwith Camel Biplane

3. Project Three- Modeling a blown out building from 3/4 view concept art

*Industry Pro-File: John Smith- Senior Modeler, FASA Studios- Microsoft Game Studios

4. Project Four- Modeling a British B-VII Tank

5. Project Five- Modeling realistic WWI barracks

6. Project Six- Modeling realistic WWI (doughboy) soldier body

*Industry Pro-File: Luke Skywalker- Texture Artist, WXP Game Studios

7. Project Seven- Modeling a Realistic Head and Hands

8. UV Layout- Preparing mesh for texturing

9. Texture Painting- Technique I: Color Map Creation

*Industry Pro-File: Indiana Jones- Character Modeler, Bungie Studios- Microsoft Game Studios

10. Texture Painting- Technique II: Normal, Occlusion and Displacement Map Creation

11. Digital Sculpture- Next-Gen techniques with Digital Sculpting

12. Creating the Killer Demo Reel- Getting a Job in Games!

*Industry Pro-File: Michael Ingrassia- Senior Modeler/ Maya Instructor, Microsoft Game Studios

**Plus 10 Bonus lessons on the DVD:

DVD Videos Content:

Rigging the soldier for posing

Creating and animating an impressive model turntable

Lighting a set design

3point Lighting a model

Facial blend shape basics

Advance facial blends using Mudbox

Animating the Sopwith Camel biplane

Animating the plane using a curve path

*Creating the Killer Demo Reel- Contains a basic and polished version

*Cinematic trailer created with all the book's models

* All meshes and texture maps of final models


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