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Foreword
Preface
Case Study Matrix
Part I
The Case-Learning Process: Strategies and Reflections
by Peggy A. Ertmer, James A. Quinn, and Krista D. Glazewski
Case-based Reasoning
The Case-Learning Experience
Developing a Reflective Mindset
Strategies for Analyzing a Case
Becoming an ID Professional: Reflecting on Your Case
Experiences
References
Part II
Case Studies
Section 1: K—12 Audience/Context
1 Scott Allen: Designing Learning Objects for Primary Learners by Sue Bennett, Lori Lockyer, and Barry Harper
Appendix 1—A: Project Brief
Appendix 1—B: Learning Object Design Brief
2 Michael Bishop: Implementing Gaming Technologies in Traditional K—12 Contexts by Susan Pedersen
3 Denny Clifford: Designing Learning Experiences for Middle School Science Teachers by Peggy A. Ertmer and Katherine S. Cennamo
4 Paul Lindley: Designing a Video Game for History Education by William R. Watson
5 Sandra Sanchez and Vincent Peters: Helping a School Prepare for a New Mandate by Theresa A. Cullen and Sheila Rulison
6 Tina Sears: Evaluating the Impact of a K—12 Laptop Program by Michael M. Grant, Deborah L. Lowther, and Steven M. Ross
7 Maya Thomas: Implementing New Instructional Approaches in a K—12 Setting by Chandra Orrill and Janette R. Hill
Case Studies
Section 2: Post-secondary Audience/Context
8 Jackie Adams: Evaluating a Federally Funded Faculty Training Program by Melissa J. Dark
Appendix 8—A: Workshop
Appendix 8—B: Implementation Survey
Appendix 8—C: Pretest/Posttest
Appendix 8—D: Reaction Survey
9 Jennie Davenport and Pedro Lopez: Converting a Powerful Workshop to an Online Format by Simon Hooper and Aaron Doering
10 John Falkin: Designing an Online Graduate Seminar by Thomas Michael Power
11 Malcolm Gibson: Designing Authentic Online Experiences for Adult Learners by Joanna C. Dunlap
Appendix 11—A: Preparing Tomorrow’s Technology Professionals’ Request for Proposals (RFP)
Appendix 11—B: Module for Programming with PHP and JavaScript Course
12 Helen Ginn: Evaluating a New Driver Training Program for Teenagers by Molly M. Lane
13 Lindsey Jenkins: Piloting Case-based Learning in a Blended Learning Nursing Curriculum by Xun Ge and Kun Huang
14 Mark Jones and Sue Gulick: Meeting Challenges in the Design and Delivery of a University-wide First-year Experience Course by M. J. Bishop and Allison Gulati
15 Pat Kelsoe and Jean Fallon: Implementing Innovation within an Established Curriculum by Carol S. Kamin and Brent G. Wilson
16 Beth Owens: Addressing Multiple Perspectives and Constraints in ID Practice by Michael L. Wray and Brent G. Wilson
17 Camille Suarez: Redesigning Curriculum for Hybrid Training in a Public Health Setting by Julie Jabaley and Laurie Brantley-Dias
18 Frank Tawl and Semra Senbetto: Designing Curriculum for Southeast Asian Trainers by Peggy A. Ertmer and Walter Dick
Case Studies
Section 3: Corporate Audience/Context
19 Abby Carlin: Documenting Processes in a Manufacturing Setting by Monica W. Tracey
20 Iris Daniels: Cross-Cultural Challenges in Designing Instruction by Timothy W. Spannaus and Toni Stokes Jones
21 Lynn Dixon: Designing an Interactive Kiosk to Celebrate World Wetlands Day by Christie Nelson
22 Craig Gregersen: Balancing a Range of Stakeholder Interests When Designing Instruction by Stephen Dundis
23 Scott Hunter: Developing Online Assessment in an International Setting by David L. Solomon
24 Margaret Janson: Developing Learning Objects for Adult Learners by Rod Sims and Naomi Waldron
25 David Jimenez: Performance Improvement of Engineers by Martha Mann, Valerie A. Larsen, and Mable B. Kinzie
26 Davey Jones: Designing an Electronic Performance Support System by Gary Elsbernd and Donald A. Stepich
27 Diane King: Rapid Design Approach to Designing Instruction by Ronni Hendel-Giller and Donald A. Stepich
28 Natalie Morales: Managing Training in a Manufacturing Setting by Krista D. Glazewski and Shanna M. Hicks
29 Andrew Stewart: Managing Consulting Activities in an Evaluation Context by Steven M. Ross and Gary R. Morrison
30 Jack Waterkamp: Managing Scope Change in an Instructional Design Project by Shahron Williams van Rooij
Appendix 30—A: Revised Project Charter
Appendix 30—B: CRM Software Development GANTT Chart
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Add I.D. Casebook: Case Studies in Instructional Design, This award-winning text prepares the next generation of instructional design professionals by presenting open-ended cases that strengthen and encourage instructional designers to become adept at problem solving for a variety of real-world clients, prepari, I.D. Casebook: Case Studies in Instructional Design to the inventory that you are selling on WonderClubX
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Add I.D. Casebook: Case Studies in Instructional Design, This award-winning text prepares the next generation of instructional design professionals by presenting open-ended cases that strengthen and encourage instructional designers to become adept at problem solving for a variety of real-world clients, prepari, I.D. Casebook: Case Studies in Instructional Design to your collection on WonderClub |