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Book Categories |
Introduction | 3 | |
Chapter 1 | The Campaign | 6 |
Some Assembly Required | 8 | |
I Don't Want a Train, I Want a Gyro-Copter! | 37 | |
Chapter 2 | Divergent Strains | 42 |
Genus and Species | 44 | |
Genetic Expression | 52 | |
Chapter 3 | The State of the World | 78 |
Environmental Devastation 101 | 80 | |
Faiths, Philosophies and Paths to Power | 88 | |
Alternate Vistas | 98 | |
Chapter 4 | Plots and Plans | 111 |
Stories to Go | 113 | |
Chapter 5 | The Rules of the Game | 129 |
All the Bits of It | 131 | |
Characters of All Levels | 140 | |
Social Investigation | 145 | |
Chapter 6 | Options and Alternatives | 149 |
Exotic Characters | 151 | |
Exotic Settings | 160 | |
Appendix | Mutations from Creature Qualities | 168 |
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Add Gamma World Game Masters Guide, It's a big world, with many secrets waiting to be revealed, from the changes wrought by war and disaster to cryptic alliances pursuing sinister goals. This book reveals these secrets, and gives you solid, practical advice for your Gamma World campaign. Le, Gamma World Game Masters Guide to the inventory that you are selling on WonderClubX
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Add Gamma World Game Masters Guide, It's a big world, with many secrets waiting to be revealed, from the changes wrought by war and disaster to cryptic alliances pursuing sinister goals. This book reveals these secrets, and gives you solid, practical advice for your Gamma World campaign. Le, Gamma World Game Masters Guide to your collection on WonderClub |