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Introduction: The New Interaction Design.- Gerontechnology.- Enhancing Mutal Awareness, Productivity and Feeling: Cognitive Science Approach to Design of Groupware Systems.- The Future of Interaction Research: Interaction is the Result of Top-down and Bottom-up Processes.- User Psychology in Interaction Design: The Role of Design Ontologies.- Field Experiments in HCI: Promises and Challenges.- Opportunities and challenges of Designing the Service User eXperience (SUX) in Web 2.0.- Precedents for the Design of Locative Media.- Accept or Appropriate? A Design-oriented Critique on Technology Acceptance Models.- The Polysemy of Human-Computer Interaction.- The Human Modes of Being in Investigating User Experience.
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Add Future Interaction Design II, Everyday human-technology interaction is often problematic because the performance capacities that underlie the technologies change frequently, and new ones are introduced. Emerging technologies and services are compelling the interaction community to con, Future Interaction Design II to the inventory that you are selling on WonderClubX
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Add Future Interaction Design II, Everyday human-technology interaction is often problematic because the performance capacities that underlie the technologies change frequently, and new ones are introduced. Emerging technologies and services are compelling the interaction community to con, Future Interaction Design II to your collection on WonderClub |