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Fundamentals of Wearable Computers and Augumented Reality Book

Fundamentals of Wearable Computers and Augumented Reality
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Fundamentals of Wearable Computers and Augumented Reality, Fundamentals of Wearable Computers and Augmented Reality presents a broad coverage of the technologies and interface design issues associated with wearable computers and augmented reality displays both rapidly developing fields in computer science,, Fundamentals of Wearable Computers and Augumented Reality
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Digital Copy
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  • Fundamentals of Wearable Computers and Augumented Reality
  • Written by author Woodrow Barfield, Thomas Caudell
  • Published by CRC Press, 2001/01/01
  • Fundamentals of Wearable Computers and Augmented Reality presents a broad coverage of the technologies and interface design issues associated with wearable computers and augmented reality displays both rapidly developing fields in computer science,
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Contents: Preface. Part I: Introduction. W. Barfield, T. Caudell, Basic Concepts in Wearable Computers and Augmented Reality. R.T. Azuma, Augmented Reality: Approaches and Technical Challenges. Part II: Technology. J.P. Rolland, L.D. Davis, Y. Baillot, A Survey of Tracking Technologies for Virtual Environments. J.P. Rolland, H. Fuchs, Optical Versus Video See-Through Head-Mounted Displays. J. Vallino, K.N. Kutulakos, Augmenting Reality Using Affine Object Representations. R.L. Holloway, Registration Error Analysis for Augmented Reality Systems. S. Mann, Mathematical Theory for Mediated Reality and WearCam-Based Augmented Reality. Part III: Augmented Reality. S.R. Ellis, B.M. Menges, Studies of the Localization of Virtual Objects in the Near Visual Field. S. Mann, Fundamental Issues in Mediated Reality, WearComp, and Camera-Based Augmented Reality. U. Neumann, STAR: Tracking for Object-Centric Augmented Reality. J. Rekimoto, NaviCam: A Palmtop Device Approach to Augmented Reality. G. Klinker, D. Stricker, D. Reiners, Augmented Reality for Exterior Construction Applications. J.M. Loomis, R.G. Golledge, R.L. Klatzky, GPS-Based Navigation Systems for the Visually Impaired. D. Mizell, Boeing's Wire Bundle Assembly Project. Part IV: Wearable Computers. W. Barfield, S. Mann, K. Baird, F. Gemperle, C. Kasabach, J. Stivoric, M. Bauer, R. Martin, G. Cho, Computational Clothing and Accessories. B. Schiele, T. Starner, B. Rhodes, B. Clarkson, A. Pentland, Situation Aware Computing With Wearable Computers. M. Billinghurst, E. Miller, S. Weghorst, Collaboration With Wearable Computers. H.Z. Tan, A. Pentland, Tactual Displays for Sensory Substitution and Wearable Computers. S. Mann, From "Painting With Lightvectors" to "Painting With Looks": Photographic/Videographic Applications of WearComp-Based Augmented/Mediated Reality. C.C. Tappert, A.S. Ruocco, K.A. Langdorf, F.J. Mabry, K.J. Heineman, T.A. Brick, D.M. Cross, S.V. Pellissier, R.C. Kaste, Military Applications of Wearable Computers and Augmented Reality. R.M. Satava, S.B. Jones, Medical Applications for Wearable Computing. L. Bass, D. Siewiorek, M. Bauer, R. Casciola, C. Kasabach, R. Martin, J. Siegel, A. Smailagic, J. Stivoric, Constructing Wearable Computers for Maintenance Applications. W. Barfield, K. Baird, J. Skewchuk, G. Ioannou, Applications of Wearable Computers and Augmented Reality to Manufacturing. R. LaRowe, C. Elliott, Computer Networks for Wearable Computing. D. Holland, D.J. Roberson, W. Barfield, Computing Under the Skin.


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Fundamentals of Wearable Computers and Augumented Reality, <i>Fundamentals of Wearable Computers and Augmented Reality</i> presents a broad coverage of the technologies and interface design issues associated with wearable computers and augmented reality displays both rapidly developing fields in computer science,, Fundamentals of Wearable Computers and Augumented Reality

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Fundamentals of Wearable Computers and Augumented Reality, <i>Fundamentals of Wearable Computers and Augmented Reality</i> presents a broad coverage of the technologies and interface design issues associated with wearable computers and augmented reality displays both rapidly developing fields in computer science,, Fundamentals of Wearable Computers and Augumented Reality

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Fundamentals of Wearable Computers and Augumented Reality, <i>Fundamentals of Wearable Computers and Augmented Reality</i> presents a broad coverage of the technologies and interface design issues associated with wearable computers and augmented reality displays both rapidly developing fields in computer science,, Fundamentals of Wearable Computers and Augumented Reality

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