Sold Out
Book Categories |
Part I: Introduction to Computer Animation 1. Introduction 2. Technical Background
Part II: Motion Capture Techniques 3. Motion Capture Primer 4. The Motion Data
Part III: Animating Substances 5. Animating Facial Features 6. Animating Solid Spaces 7. Animating Fluids and Gases 8. Animating Biology
Part IV: Other Methods 9. Point-Based Animation
Part V: Animating with MEL for MAYA 10. Maya Under the Hood 11. MEL Animation 12. Examples Using MEL with Solid Body Dynamics 13. Examples Using MEL in Character Rigging
Login|Complaints|Blog|Games|Digital Media|Souls|Obituary|Contact Us|FAQ
CAN'T FIND WHAT YOU'RE LOOKING FOR? CLICK HERE!!! X
You must be logged in to add to WishlistX
This item is in your Wish ListX
This item is in your CollectionComputer Animation Complete: All-in-One: Learn Motion Capture, Characteristic, Point-Based, and Maya Winning Techniques
X
This Item is in Your InventoryComputer Animation Complete: All-in-One: Learn Motion Capture, Characteristic, Point-Based, and Maya Winning Techniques
X
You must be logged in to review the productsX
X
X
Add Computer Animation Complete: All-in-One: Learn Motion Capture, Characteristic, Point-Based, and Maya Winning Techniques, A compilation of key chapters from the top MK computer animation books available today - in the areas of motion capture, facial features, solid spaces, fluids, gases, biology, point-based graphics, and Maya. The chapters provide CG Animators with an excel, Computer Animation Complete: All-in-One: Learn Motion Capture, Characteristic, Point-Based, and Maya Winning Techniques to the inventory that you are selling on WonderClubX
X
Add Computer Animation Complete: All-in-One: Learn Motion Capture, Characteristic, Point-Based, and Maya Winning Techniques, A compilation of key chapters from the top MK computer animation books available today - in the areas of motion capture, facial features, solid spaces, fluids, gases, biology, point-based graphics, and Maya. The chapters provide CG Animators with an excel, Computer Animation Complete: All-in-One: Learn Motion Capture, Characteristic, Point-Based, and Maya Winning Techniques to your collection on WonderClub |