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Part I: Introduction to Computer Animation
1. Introduction
2. Technical Background
Part II: Motion Capture Techniques
3. Motion Capture Primer
4. The Motion Data
Part III: Animating Substances
5. Animating Facial Features
6. Animating Solid Spaces
7. Animating Fluids and Gases
8. Animating Biology
Part IV: Other Methods
9. Point-Based Animation
Part V: Animating with MEL for MAYA
10. Maya Under the Hood
11. MEL Animation
12. Examples Using MEL with Solid Body Dynamics
13. Examples Using MEL in Character Rigging
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