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Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D Book

Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D
Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D, , Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D has a rating of 3.5 stars
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Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D, , Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D
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  • Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D
  • Written by author Tony Mullen
  • Published by Wiley, John & Sons, Incorporated, July 2008
  • Learn all about Blender, the premier open-source 3D software, in Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D. You will find step-by-step instructions for using Blender’s complex features and full-colo
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Authors

Ch. 1 Re-creating the World: An Overview 1

Ch. 2 The Nitty-Gritty on Particles 59

Ch. 3 Getting Flexible with Soft Bodies and Cloth 109

Ch. 4 Hair Essentials: The Long and Short of Strand Particles 165

Ch. 5 Making a Splash with Fluids 213

Ch. 6 Bullet Physics and the Blender Game Engine 271

Ch. 7 Imitation of Life: Simulating Trees and Plants 325

App About the Companion CD 363

Index 367


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