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Foreword | ||
Preface | ||
Local Operations: The Embodiment of Geometry | 1 | |
The Analysis of Motion Signals and the Nature of Processing in the Primate Visual System | 24 | |
Motion Perception and Eye Movement Control | 57 | |
Computational Aspects of Motion Perception in Natural and Artificial Vision Systems | 71 | |
Four Applications of Differential Geometry to Computer Vision | 93 | |
Geometry of Vision | 142 | |
A Method of Obtaining the Relative Positions of 4 Points from 3 Perspective Projections | 184 | |
Direct Estimation of Optical Flow and of Its Derivates | 193 | |
The Cracking Plate and Its Parallel Implementation | 225 | |
The Perception and Representation of Depth and Slant in Stereoscopic Surfaces | 241 | |
Experiments on Stereo and Texture Cue Combination in Human Vision Using Quasi-Neutral Viewing | 267 | |
The Analysis of Natural Texture Patterns | 298 | |
Segmenting Textures of Curved-Line Elements | 324 | |
Extraction of Shape Features and Experiments on Cue Integration | 350 | |
Appendix I: Addresses | 380 | |
Appendix II: Curricula Vitae | 383 |
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Add Artificial and Biological Vision Systems, This volume is a collection of reports on work in computer and biological vision. The work is supported by the ESPRIT Basic Research project INSIGHT, in which an interdisciplinary group of scientists are integrating techniques and results from computer sc, Artificial and Biological Vision Systems to the inventory that you are selling on WonderClubX
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Add Artificial and Biological Vision Systems, This volume is a collection of reports on work in computer and biological vision. The work is supported by the ESPRIT Basic Research project INSIGHT, in which an interdisciplinary group of scientists are integrating techniques and results from computer sc, Artificial and Biological Vision Systems to your collection on WonderClub |