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Anime Studio: The Official Guide Book

Anime Studio: The Official Guide
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  • Anime Studio: The Official Guide
  • Written by author Kelly L. Murdock
  • Published by Cengage Learning, January 2008
  • Discover all of the unique capabilities of Anime Studio, a 2D animation software program with some amazing advanced features such as the ability to move the camera in 3D, a bone-based rigging system for manipulating 2D images and vectors, particle systems
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PART I: GETTING STARTED WITH ANIME STUDIO. 1: Understanding Anime Studio. 2: Exploring the Anime Studio Interface. 3: Managing and Configuring the Workspace. 4: Working with Layers. 5: Getting Help.
PART II: DRAWING IN ANIME STUDIO. 6: Using Vector Layers. 7: Using the Drawing Tools. 8: Working with Text. 9: Editing Points. 10: Editing Curves. 11: Filling Shapes and Using Outlines. 12: Setting Object Style.
PART III: USING BONES. 13: Changing the View with Cameras. 14: Working with Bones.
PART IV: ANIMATING IN ANIME STUDIO. 15: Understanding Keyframes and Tweening. 16: Working with the Timeline. 17: Manipulating Animation Graphs. 18: Working with Sound.
PART V: RENDERING AND EXPORTING. 19: Rendering the Final Scene. 20: Exporting to Flash.
PART VI: WORKING WITH IMAGE, GROUP, SWITCH, AND NOTE LAYERS. 21: Exporting to AVI and Quck Time. 22: Adding Image Layers. 23: Organizing Layers into Groups. 24: Using Switch Layers and Lip Synching. 25: Commenting with note Layers. 26: Working with the Content Library. 27: Importing Content. 28: Downloading Ne Content.
PART VIII: WORKING WITH 3D. 29: Using 3D Layers. 30: Using Anie Studio with Other 3D Packages.
PART IX: ADDING SPECIAL EFFECTS. 31: Using Particle Layers. 32: Using Motion Blur nd Depth of Field.
PART X: EXTENDING ANIME STUDIO WITH SCRIPTS. 33: Working with Actions. 34: Customizing the Interface. 35: Using Lua.
Appendix A: Anime Studio Keyboard Shortcuts. Index.


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