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Animating Real-Time Game Characters Book

Animating Real-Time Game Characters
Animating Real-Time Game Characters, Learn the basics of what makes a great character model and gain new insights to the many issues facing the character animator. Using the tried and proven methods found in Animating Real-Time Game Characters, you'll quickly bring your character animation t, Animating Real-Time Game Characters has a rating of 3.5 stars
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Animating Real-Time Game Characters, Learn the basics of what makes a great character model and gain new insights to the many issues facing the character animator. Using the tried and proven methods found in Animating Real-Time Game Characters, you'll quickly bring your character animation t, Animating Real-Time Game Characters
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  • Animating Real-Time Game Characters
  • Written by author Paul Steed
  • Published by Cengage Delmar Learning, November 2002
  • Learn the basics of what makes a great character model and gain new insights to the many issues facing the character animator. Using the tried and proven methods found in Animating Real-Time Game Characters, you'll quickly bring your character animation t
  • Written by an industry pro, Animating Real-Time Game Characters explores the process of animating 3D characters for use in real-time game environments, making them fast, effective, and full of life! Using the powerful tools of 3ds max and Charact
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CHAPTER 1: REAL-TIME VS. RENDERED CHARACTERS
So What Does Real-Time Really Mean?
A Little Bit of History
A Real-Time Rendered Fantasy
Structural Differences
What it Takes to Make 'Em (Processor, Video Card, Bus, Other Stuff)
Summary
CHAPTER 2: BUILT TO MOVE
Design
Model Form
Model Function
Texture Mapping
Sound
Summary
CHAPTER 3: RIGGING THE CHARACTER
Preparing the Model
Setting Up a Typical Biped
Setting Up a 4-Legged Character
Adding Additional Bones to the Biped Rig
Setting Up
A Facial Rig
Adjusting Vertex Weights
Summary
CHAPTER 4: CHARACTER ANIMATION 101...KEYFRAMING
Keyframe Basics
Animating a Shooting Attack
Animating Pain Animations
Animating a 4-Legged Run
Animating a 4-Legged Attack
Animating Facial Expressions
Summary
CHAPTER 5: MOTION CAPTURE
Choosing a Place
Picking the Talent
Setup
The Capture
The Cleanup
Applying The Data
Summary
CHAPTER 6: PUTTING IT ALL TOGETHER
The Good Guy
The Bad Guy
The Dancer
WildTangent Technology
"Shoot First"...A Sample Game Level
Dancing Visuals...Implementing A Music Visualizer
Summary


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Animating Real-Time Game Characters, Learn the basics of what makes a great character model and gain new insights to the many issues facing the character animator. Using the tried and proven methods found in Animating Real-Time Game Characters, you'll quickly bring your character animation t, Animating Real-Time Game Characters

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