Wonder Club world wonders pyramid logo
×

Algorithms for Games Book

Algorithms for Games
Be the First to Review this Item at Wonderclub
X
Algorithms for Games, Algorithms for Games aims to provide a concrete example of the programming of a two-person game with complete information, and to demonstrate some of the methods of solutions; to show the reader that it is profitable not to fear a search, but rathe, Algorithms for Games
out of 5 stars based on 0 reviews
5
0 %
4
0 %
3
0 %
2
0 %
1
0 %
Digital Copy
PDF format
1 available   for $99.99
Original Magazine
Physical Format

Sold Out

  • Algorithms for Games
  • Written by author G. M. Adelson-Velsky, V. L. Arlazarov, M. V. Donskoy
  • Published by Springer-Verlag New York Inc., 1988/01/01
  • Algorithms for Games aims to provide a concrete example of the programming of a two-person game with complete information, and to demonstrate some of the methods of solutions; to show the reader that it is profitable not to fear a search, but rathe
Buy Digital  USD$99.99

WonderClub View Cart Button

WonderClub Add to Inventory Button
WonderClub Add to Wishlist Button
WonderClub Add to Collection Button

Book Categories

Authors

Algorithms for Games aims to provide a concrete example of the programming of a two-person game with complete information, and to demonstrate some of the methods of solutions; to show the reader that it is profitable not to fear a search, but rather to undertake it in a rational fashion, make a proper estimate of the dimensions of the "catastrophe", and use all suitable means to keep it down to a reasonable size. The book is dedicated to the study of methods for limiting the extent of a search. The game programming problem is very well suited to the study of the search problem, and in general for multi-step solution processes. With this in mind, the book focuses on the programming of games as the best means of developing the ideas and methods presented. While many of the examples are related to chess, only an elementary knowledge of the game is needed.


Login

  |  

Complaints

  |  

Blog

  |  

Games

  |  

Digital Media

  |  

Souls

  |  

Obituary

  |  

Contact Us

  |  

FAQ

CAN'T FIND WHAT YOU'RE LOOKING FOR? CLICK HERE!!!

X
WonderClub Home

This item is in your Wish List

Algorithms for Games, <i>Algorithms for Games</i> aims to provide a concrete example of the programming of a two-person game with complete information, and to demonstrate some of the methods of solutions; to show the reader that it is profitable not to fear a search, but rathe, Algorithms for Games

X
WonderClub Home

This item is in your Collection

Algorithms for Games, <i>Algorithms for Games</i> aims to provide a concrete example of the programming of a two-person game with complete information, and to demonstrate some of the methods of solutions; to show the reader that it is profitable not to fear a search, but rathe, Algorithms for Games

Algorithms for Games

X
WonderClub Home

This Item is in Your Inventory

Algorithms for Games, <i>Algorithms for Games</i> aims to provide a concrete example of the programming of a two-person game with complete information, and to demonstrate some of the methods of solutions; to show the reader that it is profitable not to fear a search, but rathe, Algorithms for Games

Algorithms for Games

WonderClub Home

You must be logged in to review the products

E-mail address:

Password: