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Book Categories |
1 | Getting started | 1 |
2 | Numbers | 9 |
3 | Letters | 13 |
4 | Variables and assignment | 19 |
5 | Mixing it up | 23 |
6 | More about methods | 31 |
7 | Flow control | 43 |
8 | Arrays and iterators | 59 |
9 | Writing your own methods | 67 |
10 | There's nothing new to learn in chapter 10 | 81 |
11 | Reading and writing, saving and loading, Yin and ... | 99 |
12 | New classes of objects | 111 |
13 | Creating new classes, changing existing ones | 121 |
14 | Blocks and procs | 133 |
15 | Beyond this fine book | 145 |
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Add Learn to Program, For this new edition of the best-selling Learn to Program, Chris Pine has taken a good thing and made it even better. First, he used the feedback from hundreds of reader e-mails to update the content and make it even clearer. Second, he updated the, Learn to Program to the inventory that you are selling on WonderClubX
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Add Learn to Program, For this new edition of the best-selling Learn to Program, Chris Pine has taken a good thing and made it even better. First, he used the feedback from hundreds of reader e-mails to update the content and make it even clearer. Second, he updated the, Learn to Program to your collection on WonderClub |