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Computer Science Project Work: Principles and Pragmatics Book

Computer Science Project Work: Principles and Pragmatics
Computer Science Project Work: Principles and Pragmatics, Computer Science Project Work Principles and Pragmatics is for lecturers and course designers who want to improve their handling of project work on specific courses, and deans and department, beads who are interested in strategic issues and comparative p, Computer Science Project Work: Principles and Pragmatics has a rating of 3 stars
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Computer Science Project Work: Principles and Pragmatics, Computer Science Project Work Principles and Pragmatics is for lecturers and course designers who want to improve their handling of project work on specific courses, and deans and department, beads who are interested in strategic issues and comparative p, Computer Science Project Work: Principles and Pragmatics
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  • Computer Science Project Work: Principles and Pragmatics
  • Written by author Sally Fincher
  • Published by Springer-Verlag New York, LLC, November 2010
  • "Computer Science Project Work Principles and Pragmatics is for lecturers and course designers who want to improve their handling of project work on specific courses, and deans and department, beads who are interested in strategic issues and comparative p
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Preface
1 Composite Case Studies 13
1.1 Final-year Individual Project 14
1.2 Second-year Group Project 18
1.3 Taught M.Sc. Project 24
1.4 Project with Handover (a.k.a. 'Software Hut') 29
1.5 Research-type Project 34
1.6 Design-and-Build Project 38
1.7 Project with Industrial Involvement 42
1.8 Project with a Client 47
1.9 Process-based Project 53
1.10 Integrative or "Capstone" Project 57
1.11 The Professional Bodies' View 61
2 Mechanisms 67
2.1 Allocation of Topics to Students (or Teams of Students) 68
2.2 Allocation of Students (or Teams) to Supervisors 74
2.3 Allocation of Students to Teams for Group Projects 79
2.4 Supervisor's Roles 83
2.5 Meeting Composition: Attendance and Focus 88
2.6 Time for Meetings 91
2.7 Roles in Groups 94
2.8 Motivation 96
2.9(i) Nature of Assessment 100
2.9(ii) Group Assessment 102
2.9(iii) Basis of Assessment: Deliverables 104
2.9(iv) Assessment: Who Marks? 107
2.10 Marking Schemes 112
2.11 Overseeing, Moderation and Quality Assurance (QA) 118
2.12 Staff Deployment 121
3 Specific Case Studies 125
3.1 Large-scale Group Project (University of York, UK) 127
3.2 Project Managed by Negotiation (University of Teesside, UK) 132
3.3 Creating a Real Company (University of Sheffield, UK) 138
3.4 Third Year Students Supervising First Year Groups (University of Leeds, UK) 143
3.5 Emphasis on Personal Transferable Skills (University of Exeter, UK) 148
3.6 International Group Project (Uppsala University, Sweden and Grand Valley State University, US) 155
3.7 Computing History Projects (Metropolitan State College of Denver, US) 160
4 Allocation 179
4.1 Me and My Shadow 184
4.2 "I'd Like To Do That" 186
4.3 Project Sabbaticals 188
4.4 Dynamic Matchmaking 189
4.5 Musical Chairs 191
4.6 Horses for Courses 192
4.7 Job Application 193
5 Supervision 195
5.1 Characterising Supervisor Input 200
5.2 Loosely Coordinated Groups 202
5.3 The Help They've Had along the Way 204
5.4 The Supervisor's Eyes and Ears 206
5.5 Looking for the Early Wobble 207
6 Assessment 209
6.1 Use Peer Assessment 213
6.2 Assessment Walkthrough 214
6.3 Increase the Granularity 215
6.4 "Authentic" Assessment Criteria 216
6.5 What Is a "Report" Anyway? 217
6.6 Assess the Fact that They Did It 218
6.7 Three Wise Monkeys 219
6.8 Assessing Something Is Not the Same as Measuring Something 220
6.9 Never Make a Choice Without a Reason 222
6.10 Phased Assessment (End-of-level Guardian) 223
7 Reflection 225
7.1 Throw the Driver Under the Bus 228
7.2 Mid-project Report 229
7.3 Coordinated Supervision 230
7.4 Project Log 231
7.5 Sooner Rather than Later 232
7.6 "Follow That Plan" 233
7.7 Cherish It 234
7.8 "I Thought that ..." 235
7.9 Last Year's Punters 236
7.10 "If I Had My Time Again" 237
8 Team/Group Projects 239
8.1 Managing Staff Input 244
8.2 Fair Allocation 245
8.3 Maximal Allocation 246
8.4 Battle-scarred Veteran 247
8.5 Red Card/Yellow Card 248
8.6 Moderation Using Student Input 249
8.7 Quick Off the Mark 252
9 Motivation 253
9.1 Going Solo 257
9.2 Well, They Managed 258
9.3 You've Done It Before 259
9.4 This Is for Real 260
9.5 Get to Know Them 261
9.6 Here's One I Prepared Earlier 262
Coda 263
Index 265


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