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Book Categories |
Ch. I Virtual Reality and Java 3D 1
Ch. II Java 3D Overview 18
Ch. III Geometry Objects 32
Ch. IV Appearance Objects 75
Ch. V Textures 97
Ch. VI Lighting, Fog, and Background 114
Ch. VII Animation Objects 132
Ch. VIII Interaction 159
Ch. IX Picking 188
Ch. X Navigation, Input Devices, and Collision 217
Ch. XI Multiple Views 238
Ch. XII Audio 264
Ch. XIII A Web-Based 3D Real Time Oscilloscope Experiment 276
App. A Downloading Software 290
App. B Running the Rotating Cube Program 295
App. C View Manager 301
App. D Main Applet for Web-Based 3D Experiment 308
App. E Scene Graph Implementation for Web-Based 3D Experiment 322
App. F Knob Class for Web-Based 3D Experiment 350
App. G Navigation and Collision Detection for Web-Based 3D Experiment 355
App. H Picking for Web-Based 3D Experiment 371
App. I Program Summary and Screen Capture 441
Index 470
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Add Interactive Web-Based Virtual Reality with Java 3D, With the emergence of the Java 3D API, the creation of high quality 3D animated graphics for Java applications and applets becomes a possibility. With numerous aspects of the business, science, medical, and educational fields implementing this technology,, Interactive Web-Based Virtual Reality with Java 3D to the inventory that you are selling on WonderClubX
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Add Interactive Web-Based Virtual Reality with Java 3D, With the emergence of the Java 3D API, the creation of high quality 3D animated graphics for Java applications and applets becomes a possibility. With numerous aspects of the business, science, medical, and educational fields implementing this technology,, Interactive Web-Based Virtual Reality with Java 3D to your collection on WonderClub |