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Top Ten Books Every Graphic Novelist Should Read vi
Introduction vii
How Graphic Novels Came To Be 1
Do You Have What it Takes? 9
Developing the Concept 21
Genres Galore 33
Writing the Script 47
Team Building 59
The Story Becomes Art 67
Writer's Requirements 75
Penciler's Requirements 85
Letterer's Requirements 95
Inker's Requirements 105
Colorist's Requirements 115
Production Flow Chart 125
Cover Design 131
Print Production 141
Storage and Shipping 151
Advertising 159
Marketing and Promotion 171
Distribution 177
Legalities 185
Glossary 191
Additional Resources 195
Art Index 197
Index 211
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Add The Everything Guide to Writing Graphic Novels: From Superheroes to MangaAll You Need to Start Creating Your Own Graphic Works, Watchmen.V for Vendetta.A History of Violence. The Sandman. 300. You've read them, you've loved them, and now you want to write and illustrate them. The Everything(r) Guide to Writing Graphic Novels is your sh, The Everything Guide to Writing Graphic Novels: From Superheroes to MangaAll You Need to Start Creating Your Own Graphic Works to your collection on WonderClub |