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The Dark Side of Game Texturing Book

The Dark Side of Game Texturing
The Dark Side of Game Texturing, A perfect and direct starting point for a beginner game texture artist! The Dark Side of Game Texturing is also an excellent reference for intermediate artists, or for those who want to further their digital art skills. Learn how to create game textures, The Dark Side of Game Texturing has a rating of 3.5 stars
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The Dark Side of Game Texturing, A perfect and direct starting point for a beginner game texture artist! The Dark Side of Game Texturing is also an excellent reference for intermediate artists, or for those who want to further their digital art skills. Learn how to create game textures, The Dark Side of Game Texturing
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  • The Dark Side of Game Texturing
  • Written by author David Franson
  • Published by Cengage Learning, March 2004
  • A perfect and direct starting point for a beginner game texture artist! "The Dark Side of Game Texturing" is also an excellent reference for intermediate artists, or for those who want to further their digital art skills. Learn how to create game textures
  • Franson analyzes the textures in creepy 3D first person shooter games and graphics in his favorite movies, and demonstrates how to re-create them with Photoshop and a digital camera. The tutorials walk through techniques for texturing metal panels, brick
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Book Categories

Authors

Introductionxiii
Chapter 1Texturing Basics1
Types of Textures2
Seamlessly Tiling Textures2
Randomly Tileable Sets3
Decals5
Alpha Transparency-Based Textures6
U-V Based Textures7
Bump and Displacement Maps7
Animated Textures8
Base Texture Images10
Finding Texture Images11
Texture File Creation in Photoshop12
Cover Art12
Creating Textures in Photoshop13
Using 3D Models13
Setting Up Textures for a Game13
Resize and Palettize15
Viewing Your Textures17
Final Advice on Texture Creation17
Summary18
Chapter 2Nasty Decals19
File Setup for Decals20
Blast Marks21
Bullet Holes24
Bullet Holes on Metal24
Bullet Holes on Cement27
Blood Splats29
Pipes30
Basic Metal Pipes30
Bent Pipes32
Rivets and Screws34
Peeling Paint on Metal36
Signs38
Dripping Decal38
Stamped Metal Sign40
Wood Sign42
Summary45
Chapter 3Sprites47
Sprite Basics48
Sprite Decals48
Making a Lightning Bolt Sprite49
Sprite Animations50
Using ImageReady to View Animations51
Creating an Explosion51
Creating a Fire Sprite in Photoshop52
Animating the Fire Sprite in ImageReady55
Summary58
Chapter 4Military Textures59
Metal Panels60
Base Metal Texture from Scratch60
Base Metal Texture from Photo63
Explosives Crate66
Munitions Crates with Canvas Cover71
RPG-7 Grenade Launcher76
Summary82
Chapter 5Slums83
Brick Walls84
Basic Brick Wall84
Slum Wall Example86
Rusty Metal87
Rusty Oil Drum88
Summary92
Chapter 6Medieval/Fantasy Textures93
Stone Walls/Floors94
Medieval Castle Stone Wall, Using Photos94
Medieval Castle Stone Wall II100
Castle Door103
Draconis111
Dragon's Eye112
Dragon's Tooth113
Dragon's Skin114
Fiery Text Using the Black Body Palette115
Wizard's Orb117
Summary118
Chapter 7Planetary Textures119
Scorched Earth120
Hot Lava123
Hot Lava 2, or Boiling Acid126
Cooled Lava128
Mars Rock129
Mars/Lunar Surface Using NASA Planetary Data System Image Maps130
Enhancing the Map: Creating Your Own Custom Shader131
Polaris133
Summary135
Chapter 8Sci-Fi Textures137
Spaceship Deck138
Spaceship Deck with Caution Lines139
More Caution Line-Based Textures143
Warp Core Control Center145
Sci-Fi Wall Texture152
Summary163
Appendix AA 2D Graphics Primer165
Granularity and Aliasing167
RGB Color Depth168
The Color Palette169
RGB Color Channels170
Video Memory171
Other Color Modes172
CMYK172
Grayscale173
LAB173
File Formats173
PSD173
BMP173
JPEG173
PCX174
PNG174
TGA174
TIFF174
Appendix BPhotoshop Keyboard Shortcuts175
Appendix CRelated Web Sites and Links181
Texturing Sites182
Digital Art182
Eyeball Design182
GR Site's Absolute Archive182
Mars Global Surveyor Image Gallery182
NASA Planetary Data System182
Ransom Active182
Shane Caudle's Web Site183
Undulation183
Wasted Youth183
Map/Mod/Level Design183
3D Map Realm183
Modpages183
Planet Half-Life, Planet Quake, and Planet Unreal183
UnrealFiles183
Unrealized183
Valve ERC184
Graphics Software184
Adobe Systems Incorporated184
Jasc Software184
Graphics Hardware184
ATI Technologies184
nVidia184
Wacom184
General Gaming and Information185
Blue's News185
ClassicGaming185
Gamasutra185
GameDev.Net185
Game Development Search Engine185
Game Developers Conference185
Game Developer Magazine185
GarageGames186
Premier Press Books186
Xtreme Games, LLC186
Index187


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The Dark Side of Game Texturing, A perfect and direct starting point for a beginner game texture artist! The Dark Side of Game Texturing is also an excellent reference for intermediate artists, or for those who want to further their digital art skills. Learn how to create game textures, The Dark Side of Game Texturing

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The Dark Side of Game Texturing, A perfect and direct starting point for a beginner game texture artist! The Dark Side of Game Texturing is also an excellent reference for intermediate artists, or for those who want to further their digital art skills. Learn how to create game textures, The Dark Side of Game Texturing

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The Dark Side of Game Texturing, A perfect and direct starting point for a beginner game texture artist! The Dark Side of Game Texturing is also an excellent reference for intermediate artists, or for those who want to further their digital art skills. Learn how to create game textures, The Dark Side of Game Texturing

The Dark Side of Game Texturing

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