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Dungeons and Dragons: Gamma World Book

Dungeons and Dragons: Gamma World
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Dungeons and Dragons: Gamma World, The Final Wars destroyed civilization. Competing forces battle for control of the shattered remains, using everything from strong fists and cold steel to the most advanced science of the old world and mysterious new powers of the mind. The Gamma World Pla, Dungeons and Dragons: Gamma World
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  • Dungeons and Dragons: Gamma World
  • Written by author Bruce Baugh
  • Published by White Wolf Publishing,U.S., 2003/01/10
  • The Final Wars destroyed civilization. Competing forces battle for control of the shattered remains, using everything from strong fists and cold steel to the most advanced science of the old world and mysterious new powers of the mind. The Gamma World Pla
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Book Categories

Authors

The World the Gamma Subunit Made 4
Chapter 1 The Gamma World 13
How to Use This Book 15
Sources and Inspirations 16
Chapter 2 Characters 19
Genotypes 23
Stock Human 23
Pure-Strain Human 25
Mutant 27
Synthetic 30
Basic Classes 33
The Strong Hero 34
The Fast Hero 35
The Tough Hero 36
The Smart Hero 37
The Dedicated Hero 38
The Charismatic Hero 39
Occupations 40
Skills 44
Computer Use 44
Craft 45
Drive 46
Knowledge 46
Pilot (Aerial Mount) 48
Read Language 48
Repair 48
Research 49
Speak Language 49
Survival 49
Treat Injury 49
Feats 50
Existing Feats 50
New Feats 52
Vital Statistics 54
Names, Naming and Language 54
Age 54
Height and Weight 55
Allegiance 55
Reputation 58
Equipment 58
Wealth and Currency 58
Armor 58
Weapons 61
General Equipment 70
Vehicles 73
Synthetic Upgrades 77
Advanced Classes 78
Cybercologist 78
Leader 79
Nanosmith 82
Prophet 84
Survivor 85
War Chief 87
Chapter 3 FX 90
Cellular Transformation 92
Mutation 92
Biotechnology 93
Cellular Transformation Effects 98
Minor Modifications 98
Major Modifications 106
Nanotechnology 114
Applications of Nanotechnology 115
Nano Effects 118
Example Effects 121
Cybernetics 124
Psionics 128
Psionic Powers 130
Chapter 4 Home Sector and Beyond 135
Types of Environment 137
Polar 137
Thuntra 137
Theeka 139
Mountains 140
Temperate Forest 140
Aromatic 141
Dry Grassland 141
Tropical Grassland 142
Tropical Rainforest 142
Hot Desert 143
Ocean 144
Swamps 145
Radiation Poisoning 146
The Shattered Remains 146
Blowing Up Your Neighborhood 148
The Community 152
Creating a Community 153
Example Locations and Communities 167
The Community Behavior Map 182
Chapter 5 Comrade, Nemesis, Mystery 189
Mutants and Machines 190
Ark 190
Arn 191
Badder 192
Ber Lep 193
Brutorz 194
Centisteed 195
Cleansing Slime 196
Fashen 197
Hoop 198
Hopper 198
Jetder 200
Mollin 201
Rakox 202
Robot 203
Sep 209
Souls'ker 210
Terl 211
Thra 211
Win Seen 212
Yexil 213
Templates 214
Ravisher 214
Chapter 6 The Gamma World Campaign 217
Campaigning in the Gamma World 219
Overall Campaign Style 219
Technology 220
Character Goals 222
Genotype 223
Gamma World in the d20 System 223
The d20 System 224
Investigation 226
Mechanics 226
Soultech 228
Cryptic Alliances 229
What is a Cryptic Alliance? 230
Example Cryptic Alliances 230
Appendix D20M to D&D 3.5 Conversion 233


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Dungeons and Dragons: Gamma World, The Final Wars destroyed civilization. Competing forces battle for control of the shattered remains, using everything from strong fists and cold steel to the most advanced science of the old world and mysterious new powers of the mind. The Gamma World Pla, Dungeons and Dragons: Gamma World

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Dungeons and Dragons: Gamma World, The Final Wars destroyed civilization. Competing forces battle for control of the shattered remains, using everything from strong fists and cold steel to the most advanced science of the old world and mysterious new powers of the mind. The Gamma World Pla, Dungeons and Dragons: Gamma World

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Dungeons and Dragons: Gamma World, The Final Wars destroyed civilization. Competing forces battle for control of the shattered remains, using everything from strong fists and cold steel to the most advanced science of the old world and mysterious new powers of the mind. The Gamma World Pla, Dungeons and Dragons: Gamma World

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