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CHAPTER1 MAYA WORK FLOW AND INTERFACE
CHAPTER 2 GETTING STARTED WITH MODELING
CHAPTER 3 NURBS AND COMPONENT-LEVEL EDITING
CHAPTER 4 NURBS CONTINUED
CHAPTER 5 COMPONENT-LEVEL EDITING AND BOOLEANS
CHAPTER 6 SUBDIVISION MODELING
CHAPTER7 MATERIALS AND TEXTURING
CHAPTER 8 CUSTOM TEXTURE MAPS IN MATERIALS
CHAPTER 9 LIGHTING AND RENDERING
CHAPTER 10 RIGGING THE BIRD FOR ANIMATION
CHAPTER 11 ANIMATION
APPENDIX A WHICH HARDWARE TO USE
APPENDIX B CUSTOMIZING THE MAYA USER INTERFACE
APPENDIX C CREATING EFFECTIVE TEXTURE MAPS
APPENDIX D ABOUT THE CD-ROM
INDEX
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Add Maya 6 Handbook, Maya® is one of the most widely used 3D animation programs available. It is used in every major movie and by most special effects and game studios. With its new competitive pricing, its user base continues to grow, and with each new release, Ma, Maya 6 Handbook to the inventory that you are selling on WonderClubX
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Add Maya 6 Handbook, Maya® is one of the most widely used 3D animation programs available. It is used in every major movie and by most special effects and game studios. With its new competitive pricing, its user base continues to grow, and with each new release, Ma, Maya 6 Handbook to your collection on WonderClub |