Sold Out
Book Categories |
Chapter 1 - History of Game Project Management
Chapter 2 - Concept Development
Chapter 3 - Game Design
Chapter 4 - Technical Design
Chapter 5 - Art Style Guide, Sound Design
Chapter 6 - Production Plan
Chapter 7 - Team Management
Chapter 8 - External Relationships
Login|Complaints|Blog|Games|Digital Media|Souls|Obituary|Contact Us|FAQ
CAN'T FIND WHAT YOU'RE LOOKING FOR? CLICK HERE!!! X
You must be logged in to add to WishlistX
This item is in your Wish ListX
This item is in your CollectionGame Development Essentials: Game Project Management
X
This Item is in Your InventoryGame Development Essentials: Game Project Management
X
You must be logged in to review the productsX
X
X
Add Game Development Essentials: Game Project Management, Game Development Essentials: Game Project Management is the only book on the market that offers a comprehensive introduction to game project management in an informal and accessible style, while concentrating on both theory and practice. This book offers , Game Development Essentials: Game Project Management to the inventory that you are selling on WonderClubX
X
Add Game Development Essentials: Game Project Management, Game Development Essentials: Game Project Management is the only book on the market that offers a comprehensive introduction to game project management in an informal and accessible style, while concentrating on both theory and practice. This book offers , Game Development Essentials: Game Project Management to your collection on WonderClub |