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3D Modeling in Autocad: Creating and Using 3d Models in Autocad 2000 Book

3D Modeling in Autocad: Creating and Using 3d Models in Autocad 2000
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3D Modeling in Autocad: Creating and Using 3d Models in Autocad 2000, This book will systematically lead readers through all of AutoCAD Release 14's 3D features to become fluent in creating 3D models. The book fully details each command, explains the underlying concepts, and provides numerous examples and exercises to show , 3D Modeling in Autocad: Creating and Using 3d Models in Autocad 2000
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  • 3D Modeling in Autocad: Creating and Using 3d Models in Autocad 2000
  • Written by author John Wilson
  • Published by McGraw-Hill Inc.,US, 1998/10/01
  • This book will systematically lead readers through all of AutoCAD Release 14's 3D features to become fluent in creating 3D models. The book fully details each command, explains the underlying concepts, and provides numerous examples and exercises to show
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Book Categories

Authors

Section 1 Working with Wireframe Models in 3D Space 1
Chapter 1 The World Coordinate System and 3D Space 2
AutoCAD's 3D World Coordinate System 2
Setting Viewpoints in 3D Space 9
Setting Orthographic Views 17
Specifying Points in 3D Space 17
Chapter 2 Managing AutoCAD's User Coordinate System 27
The UCS Command 28
Choosing the Right UCS Option 35
Chapter 3 Using Multiple Viewpoints 49
Characteristics of Tiled Viewports 50
Creating Tiled Viewports 51
Using Multiple Viewports 55
Viewports and the UCS 56
Utilizing Saved Viewport Configurations 57
Using AutoLISP to Create Viewports 57
Views and UCSs 58
Chapter 4 2D Wireframe Objects in 3D Space 60
Relationships of 2D Wireframe Objects to 3D Space 61
Editing Wireframe Objects in 3D Space 63
Chapter 5 3D Curves 84
3D Polylines 85
Slines 95
Nurbs 95
Section 2 Building Surface Models 119
Chapter 6 Extruded and Planar Surfaces 120
AutoCAD Surface Object Types 121
Using Thickness as a Surface 123
Making 3DFACE Surfaces 127
Making Surfaces with the PFACE Command 140
Chapter 7 Visualizing Surface Models 150
Using the Hide Command 151
Creating Shaded Images 154
Using the DVIEW Command 157
Using the 3D Orbit Commands 166
Chapter 8 3D Polygon Mesh Surfaces 180
Properties of Polygon Mesh Surfaces 180
Using RULESURF 184
Using TABSURF 186
Using REVSURF 190
Using EDGESURF 192
Using 3DMESH 194
AutoCAD Premade Surface Objects 202
Chapter 9 Modifying Polygon Mesh Surfaces 207
Moving Vertices 207
Smoothing Surfaces 208
Section 3 Building Solid Models 217
Chapter 10 Getting Started in Solid Models 218
Constructing a Simple 3D Solid Model 219
The ACIS Geometric Modeler 224
Regions 225
Profile-Based 3D Solids 228
Chapter 11 Primitive Solid Objects 242
The Box Primitive 243
The Wedge Primitive 247
The Cylinder Primitive 251
The Cone Primitive 255
The Sphere Primitive 259
The Torus Primitive 261
Chapter 12 Using Boolean Operations 264
Boolean Operations 264
Joining Solids and Regions 266
Subtracting Solids and Regions 268
Using Intersect 271
Chapter 13 Modifying 3D Solids 280
Using the Fillet Command 280
Using the Chamfer Command 285
Slicing 3D Solids 289
Editing 3D Solids 293
Chapter 14 Visualizing and Using 3D Solid Models 305
Controlling the Appearance of Solid Models 305
Checking for Interference 309
Extracting Cross-Sections from 3D Solids 312
Analyzing 3D Solids and Regions 317
Section 4 2D Output and Paper Space 329
Chapter 15 Paper Space and Floating Viewpoints 330
The Role of Paper Space 330
Floating Viewports 331
The Properties of Paper Space 332
Layouts 334
Creating Floating Viewports 337
Setting Up Multiview 2D Drawings 346
Controlling of Appearance of Objects in Viewports 352
Dimensioning, Annotating, and Plotting Paper Space Drawings 355
Chapter 16 2D Drawings from 3D Solid Models 361
Making 2D Isometric-Type Drawings from 3D Solids 362
Making Multiview 2D Drawings from 3D Solids 368
Section 5 Renderings from 3D Models 381
Chapter 17 Renderings 382
An Overview of Rendering 382
Bitmaps 384
Making Renderings 385
Chapter 18 Lights in Renderings 401
Properties of Rendering Lighting 402
AutoCAD Light Types 403
Shadows 406
Installing Lights 407
Using Scenes 418
Chapter 19 Rendering Materials 420
Material Attributes 421
Mapping 423
Template Materials 427
Creating Materials 428
A Materials Library 452
Chapter 20 Landscape Objects and Depth Perception 456
Landscape Objects 457
Fog and Depth Cueing 464
Appendix A 468
Index 471


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3D Modeling in Autocad: Creating and Using 3d Models in Autocad 2000, This book will systematically lead readers through all of AutoCAD Release 14's 3D features to become fluent in creating 3D models. The book fully details each command, explains the underlying concepts, and provides numerous examples and exercises to show , 3D Modeling in Autocad: Creating and Using 3d Models in Autocad 2000

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3D Modeling in Autocad: Creating and Using 3d Models in Autocad 2000, This book will systematically lead readers through all of AutoCAD Release 14's 3D features to become fluent in creating 3D models. The book fully details each command, explains the underlying concepts, and provides numerous examples and exercises to show , 3D Modeling in Autocad: Creating and Using 3d Models in Autocad 2000

3D Modeling in Autocad: Creating and Using 3d Models in Autocad 2000

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3D Modeling in Autocad: Creating and Using 3d Models in Autocad 2000, This book will systematically lead readers through all of AutoCAD Release 14's 3D features to become fluent in creating 3D models. The book fully details each command, explains the underlying concepts, and provides numerous examples and exercises to show , 3D Modeling in Autocad: Creating and Using 3d Models in Autocad 2000

3D Modeling in Autocad: Creating and Using 3d Models in Autocad 2000

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