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“Jack Reacher is the coolest continuing series character now on offer.”—Stephen King, in Entertainment Weekly
#1 New York Times bestselling author Lee Child follows the electrifying 61 Hours with his latest Reacher thriller—a story that hits the ground running and then accelerates all the way to a colossal showdown.
There’s deadly trouble in the corn country of Nebraska . . . and Jack Reacher walks right into it. First he falls foul of the Duncans, a local clan that has terrified an entire county into submission. But it’s the unsolved case of a missing child, already decades-old, that Reacher can’t let go.
The Duncans want Reacher gone—and it’s not just past secrets they’re trying to hide. They’re awaiting a secret shipment that’s already late—and they have the kind of customers no one can afford to annoy. For as dangerous as the Duncans are, they’re just the bottom of a criminal food chain stretching halfway around the world.
For Reacher, it would have made much more sense to keep on going, to put some distance between himself and the hard-core trouble that’s bearing down on him.
For Reacher, that was also impossible.
Worth Dying For is the kind of explosive thriller only Lee Child could write and only Jack Reacher could survive—a heart-racing page-turner no suspense fan will want to miss.
From the Hardcover edition.
In Child's exciting 15th thriller featuring one-man army Jack Reacher (after 61 Hours), Reacher happens into a situation tailor-made for his blend of morality and against-the-odds heroics. While passing through an isolated Nebraska town, the ex-military cop persuades the alcoholic local doctor to treat Eleanor Duncan, who's married to the abusive Seth, for a "nosebleed." Reacher later breaking Seth's nose prompts members of the Duncan clan, who are involved in an illegal trafficking scheme, to seek revenge. Reacher, who easily disposes of two hit men sent to get him, winds up trying to solve a decades-old case concerning a missing eight-year-old girl. While Child convincingly depicts his hero's superhuman abilities, he throws in a few lucky breaks to enable the outnumbered Reacher to survive. Crisp, efficient prose and well-rounded characterizations (at least of the guys in the white hats) raise this beyond other attempts to translate the pulse-pounding feel of the Die Hard films into prose. (Nov.)
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