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1 An Overview of Computers and Logic 2 Understanding Structure 3 Making Decisions 4 Looping 5 Arrays 6 Using Methods 7 Object-Oriented Programming Concepts - Classes and Objects 8 Event-Driven Programming With Graphical User Interfaces 9 Object Concepts: Polymorphism and Inheritance 10 Exception Handling 11 System Modeling With the UML 12 Advanced Array Concepts
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