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1. Introduction;
2. The nature and uses of concurrent programming;
3. Inter-process communication;
4. Task types and objects;
5. The rendezvous;
6. The select statement and the rendezvous;
7. Protected objects and data-oriented communication;
8. Avoidance synchronisation and the requeue facility;
9. Exceptions, abort and asynchronous transfer of control;
10. Object-oriented programming and tasking;
11. Concurrency utilities;
12. Tasking and systems programming;
13. Scheduling real-time systems - fixed priority dispatching;
14. Scheduling real-time systems - other dispatching facilities;
15. Timing events and execution time control;
16. Real-time utilities;
17. Restrictions, metrics and the ravenscar profile;
18. Conclusion; References; Index.
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Add Concurrency in Ada, Ada is the only ISO-standard, object-oriented, concurrent, real-time programming language. It is intended for use in large, long-lived applications where reliability and efficiency are essential, particularly real-time and embedded systems. In this book, , Concurrency in Ada to the inventory that you are selling on WonderClubX
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Add Concurrency in Ada, Ada is the only ISO-standard, object-oriented, concurrent, real-time programming language. It is intended for use in large, long-lived applications where reliability and efficiency are essential, particularly real-time and embedded systems. In this book, , Concurrency in Ada to your collection on WonderClub |