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3D Computer Graphics: A Mathematical Introduction with OpenGL Book

3D Computer Graphics: A Mathematical Introduction with OpenGL
3D Computer Graphics: A Mathematical Introduction with OpenGL, This introduction to 3D computer graphics emphasizes fundamentals and the mathematics underlying computer graphics, while also covering programming techniques using OpenGL, a platform-independent graphics programming environment. The minimal prerequisites, 3D Computer Graphics: A Mathematical Introduction with OpenGL has a rating of 2.5 stars
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3D Computer Graphics: A Mathematical Introduction with OpenGL, This introduction to 3D computer graphics emphasizes fundamentals and the mathematics underlying computer graphics, while also covering programming techniques using OpenGL, a platform-independent graphics programming environment. The minimal prerequisites, 3D Computer Graphics: A Mathematical Introduction with OpenGL
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  • 3D Computer Graphics: A Mathematical Introduction with OpenGL
  • Written by author Samuel R. Buss
  • Published by Cambridge University Press, June 2003
  • This introduction to 3D computer graphics emphasizes fundamentals and the mathematics underlying computer graphics, while also covering programming techniques using OpenGL, a platform-independent graphics programming environment. The minimal prerequisites
  • Topics include transformations, lighting and shading, ray tracing, radiosity, texture mapping, colour theory, and aspects of animation.
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Book Categories

Authors

Preface
IIntroduction1
IITransformations and Viewing17
IIILighting, Illumination, and Shading67
IVAveraging and Interpolation99
VTexture Mapping126
VIColor146
VIIBezier Curves155
VIIIB-Splines200
IXRay Tracing233
XIntersection Testing257
XIRadiosity272
XIIAnimation and Kinematics289
AMathematics Background319
BRayTrace Software Package332
Bibliography353
Index359


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3D Computer Graphics: A Mathematical Introduction with OpenGL, This introduction to 3D computer graphics emphasizes fundamentals and the mathematics underlying computer graphics, while also covering programming techniques using OpenGL, a platform-independent graphics programming environment. The minimal prerequisites, 3D Computer Graphics: A Mathematical Introduction with OpenGL

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3D Computer Graphics: A Mathematical Introduction with OpenGL, This introduction to 3D computer graphics emphasizes fundamentals and the mathematics underlying computer graphics, while also covering programming techniques using OpenGL, a platform-independent graphics programming environment. The minimal prerequisites, 3D Computer Graphics: A Mathematical Introduction with OpenGL

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3D Computer Graphics: A Mathematical Introduction with OpenGL, This introduction to 3D computer graphics emphasizes fundamentals and the mathematics underlying computer graphics, while also covering programming techniques using OpenGL, a platform-independent graphics programming environment. The minimal prerequisites, 3D Computer Graphics: A Mathematical Introduction with OpenGL

3D Computer Graphics: A Mathematical Introduction with OpenGL

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