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Introduction.
Chapter 1: Walls, Ceilings, and Floors.
Understanding Backgrounds.
Project: Creating a Brick Wall.
Information Overload.
Chapter 2: Foliage.
Understanding Foliage.
Project: Creating Ivy.
Project: Creating a Savannah Tree.
The Illusion of Detail.
Chapter 3: Weapons.
Understanding Weapons.
Project: Creating and Animating a Western Revolver.
Moving Right Along.
Chapter 4: Vehicles.
Understanding Vehicles.
Project: Building a Dune Buggy.
Where to Go from Here?
Chapter 5: Buildings.
Understanding Buildings.
Project: Building a Skyscraper.
Let’s Light It Up.
Chapter 6: Illuminators.
Understanding Illuminators.
Project: Creating a Wall Sconce.
In the Home Stretch!
Chapter 7: Ambient Movement.
Understanding Movers.
Project: Creating an Industrial Fan.
Not Just a Level.
Chapter 8: Putting It All Together.
Project: Creating a Sci-Fi Prop.
Project Complete!
Chapter 9: Pro Tips.
Using Mudbox or ZBrush.
Creating Level of Detail.
Mipmapping.
Using Multiple UV Channels.
Creating Collision Meshes.
Being Professional.
Have Fun!
Appendix A: Image Gallery.
Appendix B: About the Companion DVD.
What You’ll Find on the DVD.
System Requirements.
Using the DVD.
Troubleshooting.
Customer Care.
Index.
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Add Maya Studio Projects: Game Environments and Props, Use Maya to create realistic environments and props for digital games Weapons, vehicles, tools, buildings, trees, plants, walls, ceilings, and floors-these items may seem secondary to the game environment, but they are integral parts of the game and, Maya Studio Projects: Game Environments and Props to the inventory that you are selling on WonderClubX
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Add Maya Studio Projects: Game Environments and Props, Use Maya to create realistic environments and props for digital games Weapons, vehicles, tools, buildings, trees, plants, walls, ceilings, and floors-these items may seem secondary to the game environment, but they are integral parts of the game and, Maya Studio Projects: Game Environments and Props to your collection on WonderClub |