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Maya Studio Projects: Game Environments and Props Book

Maya Studio Projects: Game Environments and Props
Maya Studio Projects: Game Environments and Props, Use Maya to create realistic environments and props for digital games
Weapons, vehicles, tools, buildings, trees, plants, walls, ceilings, and floors-these items may seem secondary to the game environment, but they are integral parts of the game and, Maya Studio Projects: Game Environments and Props has a rating of 3.5 stars
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Maya Studio Projects: Game Environments and Props, Use Maya to create realistic environments and props for digital games Weapons, vehicles, tools, buildings, trees, plants, walls, ceilings, and floors-these items may seem secondary to the game environment, but they are integral parts of the game and, Maya Studio Projects: Game Environments and Props
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  • Maya Studio Projects: Game Environments and Props
  • Written by author Michael McKinley
  • Published by Wiley, John & Sons, Incorporated, March 2010
  • Use Maya to create realistic environments and props for digital games Weapons, vehicles, tools, buildings, trees, plants, walls, ceilings, and floors-these items may seem secondary to the game environment, but they are integral parts of the game and
  • SET THE SCENE WITH TOP-NOTCH GAME ART Vehicles, weapons, tools, buildings, trees, and other elements are all as essential to bringing a game to vivid life as are the characters. This detailed guide shows you step by step how to create a variety of toda
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Introduction.

Chapter 1: Walls, Ceilings, and Floors.

Understanding Backgrounds.

Project: Creating a Brick Wall.

Information Overload.

Chapter 2: Foliage.

Understanding Foliage.

Project: Creating Ivy.

Project: Creating a Savannah Tree.

The Illusion of Detail.

Chapter 3: Weapons.

Understanding Weapons.

Project: Creating and Animating a Western Revolver.

Moving Right Along.

Chapter 4: Vehicles.

Understanding Vehicles.

Project: Building a Dune Buggy.

Where to Go from Here?

Chapter 5: Buildings.

Understanding Buildings.

Project: Building a Skyscraper.

Let’s Light It Up.

Chapter 6: Illuminators.

Understanding Illuminators.

Project: Creating a Wall Sconce.

In the Home Stretch!

Chapter 7: Ambient Movement.

Understanding Movers.

Project: Creating an Industrial Fan.

Not Just a Level.

Chapter 8: Putting It All Together.

Project: Creating a Sci-Fi Prop.

Project Complete!

Chapter 9: Pro Tips.

Using Mudbox or ZBrush.

Creating Level of Detail.

Mipmapping.

Using Multiple UV Channels.

Creating Collision Meshes.

Being Professional.

Have Fun!

Appendix A: Image Gallery.

Appendix B: About the Companion DVD.

What You’ll Find on the DVD.

System Requirements.

Using the DVD.

Troubleshooting.

Customer Care.

Index.


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Maya Studio Projects: Game Environments and Props, Use Maya to create realistic environments and props for digital games
Weapons, vehicles, tools, buildings, trees, plants, walls, ceilings, and floors-these items may seem secondary to the game environment, but they are integral parts of the game and, Maya Studio Projects: Game Environments and Props

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Maya Studio Projects: Game Environments and Props, Use Maya to create realistic environments and props for digital games
Weapons, vehicles, tools, buildings, trees, plants, walls, ceilings, and floors-these items may seem secondary to the game environment, but they are integral parts of the game and, Maya Studio Projects: Game Environments and Props

Maya Studio Projects: Game Environments and Props

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Maya Studio Projects: Game Environments and Props, Use Maya to create realistic environments and props for digital games
Weapons, vehicles, tools, buildings, trees, plants, walls, ceilings, and floors-these items may seem secondary to the game environment, but they are integral parts of the game and, Maya Studio Projects: Game Environments and Props

Maya Studio Projects: Game Environments and Props

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