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1. Introduction to Computer Graphics and 3D.
2. Jumping In Headfirst, With Both Feet.
3. The Maya 2011 Interface.
4. Beginning Polygonal Modeling.
5. Modeling With Nurbs, Subdivisions, and Deformers.
6. Practical Experience.
7. Maya Shading and Texturing.
8. Introduction to Animation.
9. More Animation!
10. Maya Lighting.
11. Maya Rendering.
12. Maya Dynamics and Effects.
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Add Introducing Maya 2011, A practical, step-by-step guide to Maya 2011 Four previous editions can't be wrong: this book is the perfect introduction to 3D and Maya. Learn to build and animate your own digital models and scenes with step-by-step instruction and fun and practic, Introducing Maya 2011 to the inventory that you are selling on WonderClubX
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Add Introducing Maya 2011, A practical, step-by-step guide to Maya 2011 Four previous editions can't be wrong: this book is the perfect introduction to 3D and Maya. Learn to build and animate your own digital models and scenes with step-by-step instruction and fun and practic, Introducing Maya 2011 to your collection on WonderClub |