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Designing for the Digital Age: How to Create Human-Centered Products and Services Book

Designing for the Digital Age: How to Create Human-Centered Products and Services
Designing for the Digital Age: How to Create Human-Centered Products and Services, Whether you're designing consumer electronics, medical devices, enterprise Web apps, or new ways to check out at the supermarket, today's digitally-enabled products and services provide both great opportunities to deliver compelling user experiences and g, Designing for the Digital Age: How to Create Human-Centered Products and Services has a rating of 3 stars
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Designing for the Digital Age: How to Create Human-Centered Products and Services, Whether you're designing consumer electronics, medical devices, enterprise Web apps, or new ways to check out at the supermarket, today's digitally-enabled products and services provide both great opportunities to deliver compelling user experiences and g, Designing for the Digital Age: How to Create Human-Centered Products and Services
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  • Designing for the Digital Age: How to Create Human-Centered Products and Services
  • Written by author Kim Goodwin
  • Published by Wiley, John & Sons, Incorporated, March 2009
  • Whether you're designing consumer electronics, medical devices, enterprise Web apps, or new ways to check out at the supermarket, today's digitally-enabled products and services provide both great opportunities to deliver compelling user experiences and g
  • Whether you’re designing consumer electronics, medical devices, enterprise Web apps, or new ways to check out at the supermarket, today’s digitally-enabled products and services provide both great opportunities to deliver compelling user exper
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Book Categories

Authors

Foreword.

Introduction.

1 Goal-Directed Product and Service Design.

2 Assembling the Team.

3 Project Planning.

4 Research Fundamentals.

5 Understanding the Business.

6 Planning User Research.

7 Understanding Potential Users and Customers.

8 Example Interview.

9 Other Sources of Information and Inspiration.

10 Making Sense of Your Data: Modeling.

11 Personas.

12 Defining Requirements.

13 Putting It All Together: The User and Domain Analysis.

14 Framework Definition: Visualizing Solutions.

15 Principles and Patterns for Framework Design.

16 Designing the Form Factor and Interaction Framework.

17 Principles and Patterns in Design Language.

18 Developing the Design Language.

19 Communicating the Framework and Design Language.

20 Detailed Design: Making Your Ideas Real.

21 Detailed Design Principles and Patterns.

22 Detailed Design Process and Practices.

23 Evaluating Your Design.

24 Communicating Detailed Design.

25 Supporting Implementation and Launch.

26 Improving Design Capabilities in Individuals and Organizations.

Index.


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