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Decision at Thunder Rift Book

Decision at Thunder Rift
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Decision at Thunder Rift, Battletech is the exciting and innovative role-playing game of a future world that combines non-stop action with state-of-the-art technology. To claim the title of MechWarrior, all Grayson Death Carlyle has to do is capture a giant killing machine-, Decision at Thunder Rift
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  • Decision at Thunder Rift
  • Written by author William H. Keith, Jr., Andrew Keith
  • Published by RoC, 1992/09/24
  • Battletech is the exciting and innovative role-playing game of a future world that combines non-stop action with state-of-the-art technology. To claim the title of MechWarrior, all Grayson Death Carlyle has to do is capture a giant killing machine-
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Battletech is the exciting and innovative role-playing game of a future world that combines non-stop action with state-of-the-art technology. To claim the title of MechWarrior, all Grayson Death Carlyle has to do is capture a giant killing machine--a BattleMech--by himself. That is, if it doesn't kill him first.


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Decision at Thunder Rift, <i>Battletech</i> is the exciting and innovative role-playing game of a future world that combines non-stop action with state-of-the-art technology. To claim the title of MechWarrior, all Grayson Death Carlyle has to do is capture a giant killing machine-, Decision at Thunder Rift

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Decision at Thunder Rift, <i>Battletech</i> is the exciting and innovative role-playing game of a future world that combines non-stop action with state-of-the-art technology. To claim the title of MechWarrior, all Grayson Death Carlyle has to do is capture a giant killing machine-, Decision at Thunder Rift

Decision at Thunder Rift

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Decision at Thunder Rift, <i>Battletech</i> is the exciting and innovative role-playing game of a future world that combines non-stop action with state-of-the-art technology. To claim the title of MechWarrior, all Grayson Death Carlyle has to do is capture a giant killing machine-, Decision at Thunder Rift

Decision at Thunder Rift

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